How it works
This chess score sheet is for writing a game down, not adding it up: 60 numbered lines with a box each for White and Black, plus event, rating, result and signature lines. The key lists the algebraic notation symbols from the FIDE Laws. It is an unofficial sheet, so check what your event requires.
Read the full guide
Record a game move by move
The two columns are headed White and Black. Type each player's name over its heading. After each move, put it in the next open box, so line 1 might read e4 and e5. The boxes take letters and symbols, and nothing on this sheet is added up. All 60 lines are on the sheet, and Add a move under the last gives one more. Print this game gives a filled-in copy to sign.
Algebraic notation in one minute
Name the piece, then the square it lands on: Nf3 is a knight to f3. Pawns have no letter, so e4 is a pawn move. A capture takes an x (Bxe5), and a pawn capture starts with the file the pawn left (dxe5). If two knights could reach f3, add the file of the one that moved: Ngf3. Castling is 0-0 or 0-0-0, check is +, checkmate is # and a promotion names the new piece, as in d8Q.
- Print blank sheet gives a printable chess score sheet: three pages for the 60 lines and the key. For a chess score sheet PDF, pick Save as PDF as the printer.
- Past move 60? Print a second blank sheet and renumber it from 61.
- Playing a match? Press Match tally: up to 12 games above the sheet and type 1, 0.5 or 0 per game. That sheet does add up.
Questions and answers
Is this an official FIDE scoresheet?
No. It is our own layout, not issued or approved by FIDE or any national federation. The FIDE Laws have players record moves on the scoresheet prescribed for the competition, so a tournament may hand you its own. The notation key follows Appendix C of the Laws, which recognizes only algebraic notation.
When can I stop writing moves down?
With less than five minutes left in a time period, you may stop for the rest of it. The FIDE Laws allow that only with no increment of 30 seconds or more per move. In rapid games nobody has to record.
How does the score sheet matter in a draw claim?
You write your next move on your scoresheet first and tell the arbiter. The FIDE Laws ask this when that move repeats the position a third time. They ask it too when it completes 50 moves without a capture or pawn move. A wrong claim adds two minutes to your opponent's clock.