How it works
Deal would you rather questions one card at a time from a clean deck of 300, such as Take a sure $500 or flip a coin for $2,000. Left on All, it works as a random would you rather generator.
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Ten topics, from money to medicine
Money and prizes has 30 cards, all make-believe windfalls, and Time travel has 29. Science and space (28), Sports and games (26) and Car rides and travel (30) follow, with 22 medical what-ifs under Doctors and medicine. Home and family holds 28 for grandparents and children.
Crazy would you rather questions and tricky ones
Weird marks the 69 strangest and craziest cards, such as Pay for everything in coins or pay for everything in $100 bills. Hard has 70 difficult would you rather questions, where both options cost you something, and Hard trade-offs holds 36 thought-provoking cards. "Both" and "neither" are not answers. Print, on the end card, gives paper cards to cut apart, 120 at most.
- On a long drive, press Car rides and travel and let a passenger press the answers.
- With grandparents and children, start on Home and family at Easy and let the youngest pick the next topic.
- For a PDF, press Print on the end card and choose Save as PDF.
Questions and answers
Are these would you rather questions clean and appropriate for school?
Yes. Every card can be read aloud to a nine-year-old and a grandparent: no dares, no real people and no put-downs. For children under eight, the kids deck uses shorter words and has a Classroom topic.
Which would you rather questions work as an ice breaker?
Press Icebreakers for 51 conversation starters, such as Be an early bird forever or be a night owl forever. For a meeting, the work deck has 46 two-minute openers.
What makes a really good would you rather question?
A split room. A card with one obvious answer is a dud. The vote count shows which cards work at your table: those that land near half and half. Our top pick to open with: Master one skill or be pretty good at twenty.