Word Tile Game Score Sheet With Letter Values and the 50 Bonus

A line per turn with a running total, a box for the 50 bonus and the unplayed tiles settled at the end.

Two players: 24 turns each: a column for each player. Totals fill in as scores are typed.
Turn
Word turn 1Play + 50 if all seven tiles went down
Word turn 2
Word turn 3
Word turn 4
Word turn 5
Word turn 6
Word turn 7
Word turn 8
Word turn 9
Word turn 10
Word turn 11
Word turn 12
Word turn 13
Word turn 14
Word turn 15
Word turn 16
Word turn 17
Word turn 18
Word turn 19
Word turn 20
Word turn 21
Word turn 22
Word turn 23
Word turn 24
Seven-tile plays so far, at 50 eachTurns with 50 under All 7
End of game: unplayed tiles, two playersPlus the other player's unplayed tiles if you played out, minus your own unplayed tiles
Word game total after the adjustment, two players

Scoring key

1-point letters: A, E, I, O, U, L, N, R, S, T 1
E x12, A x9, I x9, O x8, N R T x6, L S U x4.
2-point letters: D and G 2
D x4 and G x3.
3-point letters: B, C, M and P 3
Two of each in the bag.
4-point letters: F, H, V, W and Y 4
Two of each in the bag.
5-point letter: K 5
Only one in the bag.
8-point letters: J and X 8
One of each.
10-point letters: Q and Z 10
One of each.
Blank tile: any letter you name, worth nothing 0
Two in the bag. Still 0 on a double or triple letter square.
The full bag: 100 tiles worth 187 points 187
98 letters and 2 blanks. Each player draws seven to start, and the tile closest to A plays first.
Double letter square: the tile on it counts twice x 2
24 on the board.
Triple letter square: the tile counts three times x 3
12 on the board.
Double word square: the whole word counts twice x 2
17 with the center star, so the first play doubles.
Triple word square: the whole word counts triple x 3
8 on the board.
Letter squares first, then word squares
Count letter premiums into the word, then multiply the word.
A premium square counts on one turn only
Only when a new tile covers it. After that, face value.
Two word squares under one word: x 4 or x 9 x 4 / x 9
Two doubles: four times the word. Two triples: nine times.
Score every new word the play makes
The main word plus any cross words its new tiles complete.
A new tile in two new words counts in both
With the premium square under it, since it was laid this turn.
All seven tiles in one play: 50 extra 50
Type it under All 7 on that turn's line.
Pass or exchange: the turn scores 0 0
An exchange needs seven or more tiles left in the bag.
The game ends when a player plays out
With the bag empty. Six scoreless turns in a row end it too.
Unplayed tiles come off your own score
Total the letters left on your rack and type it under Minus.
Playing out adds everyone else's unplayed tiles
Rack empty? Type the sum of the other racks under Plus.
Level totals: the score before the adjustment
Whoever was ahead before the unplayed tiles were counted wins. Tournaments score a tie as half a win each.
Worked turn: FARMS, F doubled, word doubled 28
F on a double letter square and another tile on a double word square: (8 + 1 + 1 + 3 + 1) x 2.

How each row scores

Word turn
Play + 50 if all seven tiles went down
Seven-tile plays so far, at 50 each
Turns with 50 under All 7
End of game: unplayed tiles, two players
Plus the other player's unplayed tiles if you played out, minus your own unplayed tiles

Type a score and the totals fill in. Highest total wins.

Names and scores stay in this browser until you press New game.

Word Tile Game Score Sheet With Letter Values and the 50 Bonus: how it works

This word tile game score sheet is for the crossword game sold as Scrabble, with two to four players. Each turn has a Play box and an All 7 box for the 50-point bonus, and a running total sits under every line. At the end it settles each player's unplayed tiles. The letter values and premium squares print underneath.

How to use the score sheet

Pick the sheet for your table and rename the headings. After each play, type its score under Play on that player's next line. If the play used all seven tiles, type 50 under All 7 as well. A pass or an exchange scores 0, so type 0 to keep the lines level.

Premium squares and the 50 bonus

Count letter squares before word squares: double or triple the tile, add up the word, then multiply the word. A word across two double word squares scores four times, and across two triple word squares nine times. Score every new word a play makes, cross words included.

Tips

  • For a free printable score sheet, press Print blank sheet. To keep a score sheet PDF, choose Save as PDF in the print window. The two-player grid and its key run to two pages.
  • Three or four at the table? Switch to Three or four players: 16 turns each and press Add a player for the fourth. It prints on one page.
  • The Minus box flags anything over 49, the most seven tiles can be worth: Q, Z, J, X, K and two 4-point letters.

Questions and answers

Is this an official Scrabble score sheet?

No. It is our own layout, and this site has no connection with the companies that make the game. The letter values, the 50 bonus and the unplayed-tile rule were checked against the published rules of the English-language set. Sets in other languages use different tiles and values.

How do you score a turn?

Add the letters of each new word the play made, with any letter square counted first and any word square after. A premium square counts only on the turn it is covered. FARMS with the F on a double letter square and another tile on a double word square is (8 + 1 + 1 + 3 + 1) x 2, which is 28.

What happens to the tiles left at the end?

Each player adds up the letters still on the rack and types the sum under Minus. A player who played out types everyone else's total under Plus. If the totals finish level, whoever led before the adjustment wins. Clubs and tournaments give the player who goes out twice the opponent's rack: use the Club ending: twice the rack sheet.

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All 34 lines

Turn by turn: the play, the 50 bonus and the unplayed tiles 8

  • Club ending: twice the opponent's unplayed tiles The player who plays out types twice the value of the opponent's unplayed tiles under Plus, so the figure is always even and never more than 98. The opponent types nothing. Minus is there for a game that ends any other way under your club's rules.
  • End of game: unplayed tiles, 3 or 4 players Everyone types the value of the tiles still on the rack under Minus. The player who played out types the sum of all the other racks under Plus. Three full racks can be worth 99 at most.
  • End of game: unplayed tiles, two players Each player types the value of the tiles still on the rack under Minus. A player who played out has none left and types the other player's figure under Plus. Seven tiles can be worth 49 at most: Q, Z, J, X, K and two 4-point letters.
  • Seven-tile plays so far, at 50 each How many turns this player emptied the rack in one play. It is called a bingo in North America and a bonus elsewhere.
  • Word game total after the adjustment, 3 or 4 Every turn plus or minus the unplayed tiles. The highest total wins, and a level score goes to whoever led before the adjustment.
  • Word game total after the adjustment, two players Every turn plus or minus the unplayed tiles. The higher total wins. If the totals are level, the player who was ahead before the adjustment wins.
  • Word game total, club ending Every turn plus the played-out bonus. The spread is the difference between the two totals.
  • Word turn Under Play type what the turn scored: every new word it made, with the premium squares its new tiles covered. If the play used all seven tiles on the rack, type 50 under All 7. A pass or an exchange is a turn too: type 0.

Letter values: what each tile is worth 9

  • 1-point letters: A, E, I, O, U, L, N, R, S, T E x12, A x9, I x9, O x8, N R T x6, L S U x4.
  • 10-point letters: Q and Z One of each.
  • 2-point letters: D and G D x4 and G x3.
  • 3-point letters: B, C, M and P Two of each in the bag.
  • 4-point letters: F, H, V, W and Y Two of each in the bag.
  • 5-point letter: K Only one in the bag.
  • 8-point letters: J and X One of each.
  • Blank tile: any letter you name, worth nothing Two in the bag. Still 0 on a double or triple letter square.
  • The full bag: 100 tiles worth 187 points 98 letters and 2 blanks. Each player draws seven to start, and the tile closest to A plays first.

Premium squares on the 15 by 15 board 7

  • A premium square counts on one turn only Only when a new tile covers it. After that, face value.
  • Double letter square: the tile on it counts twice 24 on the board.
  • Double word square: the whole word counts twice 17 with the center star, so the first play doubles.
  • Letter squares first, then word squares Count letter premiums into the word, then multiply the word.
  • Triple letter square: the tile counts three times 12 on the board.
  • Triple word square: the whole word counts triple 8 on the board.
  • Two word squares under one word: x 4 or x 9 Two doubles: four times the word. Two triples: nine times.

Scoring key 10

  • A new tile in two new words counts in both With the premium square under it, since it was laid this turn.
  • All seven tiles in one play: 50 extra Type it under All 7 on that turn's line.
  • Club and tournament play: twice the rack The player who plays out adds twice the opponent's unplayed tiles and the opponent loses nothing.
  • The game ends when a player plays out With the bag empty. Six scoreless turns in a row end it too.
  • Level totals: the score before the adjustment Whoever was ahead before the unplayed tiles were counted wins. Tournaments score a tie as half a win each.
  • Pass or exchange: the turn scores 0 An exchange needs seven or more tiles left in the bag.
  • Playing out adds everyone else's unplayed tiles Rack empty? Type the sum of the other racks under Plus.
  • Score every new word the play makes The main word plus any cross words its new tiles complete.
  • Unplayed tiles come off your own score Total the letters left on your rack and type it under Minus.
  • Worked turn: FARMS, F doubled, word doubled F on a double letter square and another tile on a double word square: (8 + 1 + 1 + 3 + 1) x 2.

How this list was compiled: Written by the editors. Checked on 2026-09-18 against https://en.wikipedia.org/wiki/Scrabble and https://en.wikipedia.org/wiki/Scrabble_letter_distributions: the value and count of every English-language tile (100 tiles, 98 letters and 2 blanks worth nothing), two to four players with seven tiles each, the draw for first play, the 15 by 15 board with 24 double letter, 12 triple letter, 17 double word (the center square included) and 8 triple word squares, letter premiums counted before word premiums, premiums counting only on the turn they are covered, the four-times and nine-times plays, every new word of a play being scored, the 50-point bonus for playing all seven tiles and its two names, a pass or an exchange scoring zero, the seven tiles an exchange needs in the bag, both ways the game ends, the unplayed-tile adjustment, the club and tournament ending of twice the opponent's rack, and the tie rule. Computed here from those tile values: 68 one-point tiles (12 + 9 + 9 + 8 + 6 + 6 + 6 + 4 + 4 + 4), 187 points in the full bag, 49 as the most seven tiles can be worth, 99 as the most three racks can be worth, 98 as the largest club ending, and the worked turn of 28. The number of turn lines on each sheet is our own choice. No board image, tile artwork, rulebook wording or logo is used. Licence: own work