Word Tile Game Score Sheet With the Letter Values Underneath

A line per turn with a running total, a box for the 50 bonus and unplayed tiles settled last.

Two players: 37 turns each: a column for each player. Totals fill in as scores are typed.
Player 1
Player 2
Word turn 1Play + 50 if all seven tiles went down
Word turn 2
Word turn 3
Word turn 4
Word turn 5
Word turn 6
Word turn 7
Word turn 8
Word turn 9
Word turn 10
Word turn 11
Word turn 12
Word turn 13
Word turn 14
Word turn 15
Word turn 16
Word turn 17
Word turn 18
Word turn 19
Word turn 20
Word turn 21
Word turn 22
Word turn 23
Word turn 24
Word turn 25
Word turn 26
Word turn 27
Word turn 28
Word turn 29
Word turn 30
Word turn 31
Word turn 32
Word turn 33
Word turn 34
Word turn 35
Word turn 36
Word turn 37
Seven-tile plays, 50 each
Unplayed tiles, two playersPlus: their tiles if you played out. Minus: yours
Total, two players

Type a score and the totals fill in. Highest total wins.

Scoring key

1-point letters: A, E, I, O, U, L, N, R, S, T 1
E x12, A x9, I x9, O x8, N R T x6, L S U x4.
2-point letters: D and G 2
D x4 and G x3.
3-point letters: B, C, M and P 3
Two of each in the bag.
4-point letters: F, H, V, W and Y 4
Two of each in the bag.
5-point letter: K 5
Only one in the bag.
8-point letters: J and X 8
One of each.
10-point letters: Q and Z 10
One of each.
Blank tile: any letter you name, worth nothing 0
Two in the bag. Still 0 on a double or triple letter square.
Letter squares first, then word squares
Count letter premiums into the word, then multiply the word.
Unplayed tiles come off your own score
Total the letters left on your rack and type it under Minus.

How each row scores

Word turn
Play + 50 if all seven tiles went down
Unplayed tiles, two players
Plus: their tiles if you played out. Minus: yours

Names and scores stay in this browser. New game clears the scores.

All 23 lines

Turn by turn: the play, the 50 bonus and the unplayed tiles 8

  • Seven-tile plays, 50 each How many turns this player emptied the rack in one play. It is called a bingo in North America and a bonus elsewhere.
  • Total, three or four players Every turn plus or minus the unplayed tiles. The highest total wins, and a level score goes to whoever led before the adjustment.
  • Total, two players Every turn plus or minus the unplayed tiles. The higher total wins. If the totals are level, the player who was ahead before the adjustment wins.
  • Tournament total Every turn plus the played-out bonus. The spread is the difference between the two totals.
  • Twice the other rack The player who plays out types twice the value of the opponent's unplayed tiles under Plus, so the figure is always even and never more than 98. The opponent types nothing. Minus is there for a game that ends any other way under your tournament's rules.
  • Unplayed tiles, 3 or 4 players Everyone types the value of the tiles still on the rack under Minus. The player who played out types the sum of all the other racks under Plus. Three full racks can be worth 99 at most.
  • Unplayed tiles, two players Each player types the value of the tiles still on the rack under Minus. A player who played out has none left and types the other player's figure under Plus. Seven tiles can be worth 49 at most: Q, Z, J, X, K and two 4-point letters.
  • Word turn Under Play type what the turn scored: every new word it made, with the premium squares its new tiles covered. If the play used all seven tiles on the rack, type 50 under All 7. A pass or an exchange is a turn too: type 0.
Show all 23 lines (15 more)

Letter values: what each tile is worth 8

  • 1-point letters: A, E, I, O, U, L, N, R, S, T E x12, A x9, I x9, O x8, N R T x6, L S U x4.
  • 2-point letters: D and G D x4 and G x3.
  • 3-point letters: B, C, M and P Two of each in the bag.
  • 4-point letters: F, H, V, W and Y Two of each in the bag.
  • 5-point letter: K Only one in the bag.
  • 8-point letters: J and X One of each.
  • 10-point letters: Q and Z One of each.
  • Blank tile: any letter you name, worth nothing Two in the bag. Still 0 on a double or triple letter square.

Premium squares: the order to count them 2

  • A premium square counts on one turn only Only when a new tile covers it. After that, face value.
  • Letter squares first, then word squares Count letter premiums into the word, then multiply the word.

Scoring key 5

  • All seven tiles in one play: 50 extra Type it under All 7 on that turn's line.
  • Level totals: the score before the adjustment Whoever led before the unplayed tiles were counted wins. Tournaments call it half a win each.
  • Most tournaments: twice the rack Playing out adds twice the opponent's unplayed tiles.
  • Playing out adds everyone else's unplayed tiles Rack empty? Type the sum of the other racks under Plus.
  • Unplayed tiles come off your own score Total the letters left on your rack and type it under Minus.

How this list was compiled: Written for this site. Checked on 2026-10-03 against two English Wikipedia articles, the one on the boxed crossword game named in the introduction and the one on its letter distributions: the value and count of every English-language tile (98 letters and 2 blanks worth nothing), two to four players with seven tiles each, letter premiums counted before word premiums, premiums counting only on the turn they are covered, the four-times and nine-times plays, every new word of a play being scored, the 50-point bonus for playing all seven tiles and its two names, a pass or an exchange scoring zero, the unplayed-tile adjustment, the ending most tournaments use (twice the opponent's rack) and the tie rule. Our arithmetic on those tile values: 49 as the most seven tiles can be worth, 99 as the most three racks can be worth, 98 as the largest tournament ending, and the worked turn of 28 in the questions. The number of turn lines on each sheet is our own choice. No board image, tile artwork, rulebook wording or logo is used. Licence: own work

How it works

This word tile game score sheet gives each turn a Play box and an All 7 box for the 50-point bonus, then settles the unplayed tiles. It follows the crossword game sold as Scrabble and has no tie to its makers.

Read the full guide

How to use the score sheet

The sheet opens for two players; the Sheet list has one for three or four. After each play, type its score under Play on that player's next line. If the play used all seven tiles, type 50 under All 7 as well. A pass or an exchange scores 0, so type 0 to keep the lines level.

Premium squares and cross words

Count letter squares before word squares: double or triple the tile, add up the word, then multiply the word. A word across two double word squares scores four times, and across two triple word squares nine times. Score every new word a play makes, cross words included.

  • Print blank sheet sets the 37 turns of a two-player sheet in two columns, so every sheet fits one page with the letter values.
  • Three or four at the table? Pick Three or four players: 16 turns each and press the + after the last column for the fourth.
  • The Minus box flags anything over 49, the most seven tiles can be worth: Q, Z, J, X, K and two 4-point letters.

Questions and answers

Is this an official score sheet?

No. It is our own layout, and this site has no connection with the companies that make the game. The letter values and the 50 bonus are those of the English-language set. Sets in other languages use different tiles and values.

How do you score a turn?

Add each new word's letters, letter squares first, then word squares. A premium square counts once, on the turn it is covered. FILMS with F on a double letter square and another tile on a double word square is 14 x 2, or 28.

What happens to the tiles left at the end?

Each player types the letters left on the rack under Minus, and a player who played out types everyone else's total under Plus. Level totals go to whoever led before the adjustment. Most tournaments differ: pick Tournament ending: twice the rack.