• 30 activities
  • Checked October 2026

Team Building Activities for Kindergartners

One cooperative activity for five-year-olds, with steps to read once and a question to ask after.

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  1. Freeze the Same as Your Partner1. Children walk around the space while the music plays, each one near a partner.2. Stop the music. Partners face each other and freeze in the same shape, without touching.3. Point out one pair whose shapes match and let the class copy it.4. Change partners every few rounds.Where: indoors or outdoors. Group: whole class, in pairs. Time: about 5 min. Needs: music you can stop. Debrief: Who chose the shape, you or your partner?

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Warm-ups 7

  • Blast Off on a Whisper 1. Everyone crouches down like a rocket on the ground. 2. Count down from five together, each number a little louder, and jump up on "blast off". 3. Do it again in a whisper, then with no voices at all: the children watch each other to jump at the same moment. 4. Stop when the whole group has left the ground together. Where: indoors or outdoors. Group: a small group or the whole class. Time: about 5 min. Needs: nothing. Debrief: How did we jump at the same time with no counting?
  • The Class Balloon Blows Up 1. Stand in a circle, close together but not touching. Tell the class it is one big balloon. 2. Say "blow". Everyone breathes in and takes one step back with arms wide, and the balloon grows. 3. Keep blowing until the circle is as big as the space allows. 4. Say "let it out". Everyone walks in slowly with a long "sss" until the balloon is small again. Where: indoors or outdoors. Group: whole class. Time: about 5 min. Needs: nothing. Debrief: How did we all know when to stop growing?
  • Freeze the Same as Your Partner 1. Children walk around the space while the music plays, each one near a partner. 2. Stop the music. Partners face each other and freeze in the same shape, without touching. 3. Point out one pair whose shapes match and let the class copy it. 4. Change partners every few rounds. Where: indoors or outdoors. Group: whole class, in pairs. Time: about 5 min. Needs: music you can stop. Debrief: Who chose the shape, you or your partner?
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Warm-ups, continued

  • Moo, Quack, Find Your Family 1. Hand each child a picture card and ask them to keep it secret. 2. On "go", everyone walks around making the sound of the animal on their card. 3. Children with the same sound gather until four families stand together. 4. Each family turns its cards over to check. Deal again. Where: indoors or outdoors. Group: whole class. Time: about 5 min. Needs: picture cards of a cow, a duck, a cat and a dog, one card for each child. Debrief: How did you find your family without looking at the cards?
  • Shadows Shake Hands 1. On a sunny day, pairs stand where they can see their shadows on the ground. 2. Ask them to make the two shadows shake hands while the children stay apart. 3. Next the shadows hold a ball together, then make one shadow with four arms. 4. Each pair shows one shadow trick to the others. Where: outdoors. Group: pairs, or the whole class in pairs. Time: about 5 min. Needs: nothing (a sunny day). Debrief: Where did you have to stand to make it work?
  • The Train That Doesn't Come Apart 1. Children line up in trains of four, an arm apart, with one engine at the front. 2. The train walks along the lines on the floor or the playground. Nobody holds on to anyone. 3. The engine looks back often and slows down if the last carriage is falling behind. 4. At your signal the engine goes to the back and a new engine leads. Where: indoors or outdoors. Group: trains of four, one train or many. Time: about 5 min. Needs: nothing. Debrief: What did the engine do to keep the train together?
  • Two Frogs Land Together 1. Pairs stand side by side on a line, each on their own spot. 2. The two frogs cross to the next line with one jump, and they must land at the same moment. 3. They say "ready, hop" together before each jump. 4. They cross the pond line by line. A pair that lands apart tries that jump again. Where: indoors or outdoors. Group: pairs, or the whole class in pairs. Time: about 5 min. Needs: nothing (lines on the floor or chalk lines). Debrief: What helped you and your partner jump at the same time?

Carrying together 7

  • A Basket With Two Handles 1. Put a few blocks or books that need putting away in a laundry basket. Keep it light. 2. Two children take one handle each and carry it to the shelf. 3. They stop at each floor spot on the way and ask "ready?" before they go on. 4. They put the things away together and bring the basket back for the next pair. Where: indoors. Group: pairs. Time: about 5 min. Needs: a light laundry basket with two handles, and blocks or books to put away. Debrief: How did you tell your partner to slow down?
  • A Towel, a Ball and Two Friends 1. Each pair holds a hand towel by its short ends, with a soft ball in the middle. 2. They walk to a basket on the far side without letting the ball roll off. 3. At the basket they tip the towel together so the ball drops in. 4. A ball that falls goes back on the towel where it fell. Where: indoors or outdoors. Group: pairs, or the whole class in pairs. Time: about 5 min. Needs: a hand towel for each pair, soft balls and a basket. Debrief: What did you say to each other while you walked?
  • Beavers Carry the Logs 1. Scatter the logs (pool noodles or long cardboard tubes) at one end of the space. 2. Tell the class a log is too long for one beaver: two or three children carry each one, a hand each. 3. They lay the logs side by side at the other end to build the dam. 4. When every log is home, the beavers sit down behind their dam. Where: indoors or outdoors. Group: whole class, in twos and threes. Time: about 10 min. Needs: pool noodles or long cardboard tubes. Debrief: How did you choose who walked in front?
  • Don't Spill the Duck Pond 1. Pour a little water into a shallow tray and float a toy duck on it. 2. Two children carry the pond across the yard to a table, one on each side. 3. They try to keep all the water in the tray. 4. At the table they set it down together, and the next pair carries it back. Where: outdoors. Group: pairs. Time: about 5 min. Needs: a shallow tray or dishpan, a little water and a floating toy. Debrief: What made the water slosh, and what kept it still?
  • Push the Giant Box Together 1. Stand a big empty cardboard box at one side. Tell the group it is a present to deliver. 2. Every child finds a place for both hands on the box. 3. The group slides the box across the floor or the grass to the delivery spot. Nobody lets go. 4. They bring it back with each child on a different side. Where: indoors or outdoors. Group: up to six children a box. Time: about 5 min. Needs: a large empty cardboard box for each group. Debrief: Which way did the box go when one side pushed harder?
  • The Streamer Dragon Doesn't Tear 1. Unroll a crepe paper streamer as long as six children standing in a line. 2. Each child holds it in one hand, down at their side, and the dragon walks a loop around the space. 3. The head chooses the path. The tail calls "slow down" when the paper pulls. 4. The aim is to finish with the streamer in one piece. If it tears, tie it and go again. Where: indoors or outdoors. Group: six children a dragon. Time: about 5 min. Needs: a crepe paper streamer for each group. Debrief: What did the children at the back need from the head?
  • Teddy Rides the Tray 1. Four children each hold one corner of a box lid with a teddy sitting on it. 2. They walk along the taped line to Teddy's bed. If he falls off, everyone stops and sets him back. 3. At the bed they lower the tray on a count of three. 4. They change corners and fetch the next toy. Where: indoors. Group: four children. Time: about 5 min. Needs: a box lid or cardboard tray, soft toys and a line of tape on the floor. Debrief: Who was walking too fast, and how did you fix it?

Building together 8

  • A Block Road From the Rug to the Door 1. Give a small group a bin of blocks and park a toy car on the rug. 2. They lay blocks end to end to make a road to the door. Everyone adds blocks. 3. Nobody moves another child's block without asking first. 4. When the road reaches the door, each child drives the car along one stretch and hands it on. Where: indoors. Group: three to five children. Time: about 10 min. Needs: building blocks and a toy car. Debrief: What did you do when two builders wanted the same spot?
  • A Chair Bus With a Seat for Everyone 1. Tell the class it is going on a trip and needs a bus. 2. Children carry their own chairs and set them in rows of two with an aisle, and a driver's seat at the front. 3. Check together: is there a seat for every child? Add what is missing. 4. Everyone sits, the driver steers and the class leans around the corners. Then take the bus apart. Where: indoors. Group: whole class. Time: about 10 min. Needs: nothing (the classroom chairs). Debrief: How did we find out that a seat was missing?
  • A Giant Flower From Hoops and Ropes 1. Put a pile of hoops and jump ropes on the grass or the gym floor. 2. The job: make one flower big enough for every child to sit in a petal. 3. Children lay one hoop in the middle, more hoops and ropes around it as petals and one rope as the stem. 4. Everyone sits down in the flower. Count the petals and the children. Where: indoors or outdoors. Group: whole class. Time: about 10 min. Needs: hoops and jump ropes. Debrief: What did we do when there weren't enough petals?
  • A Leaf Path From the Door to the Tree 1. Choose a start, such as the door, and a tree to reach. 2. Each child finds leaves, sticks or pebbles and lays them in a line toward the tree, joined on to the last piece. 3. When the pieces run short, the group decides: spread them farther apart or find more. 4. When the path reaches the tree, everybody walks beside it from start to end. Where: outdoors. Group: a small group or the whole class. Time: about 10 min. Needs: nothing (leaves, sticks and pebbles on the ground). Debrief: What did we decide when the path stopped short?
  • One Long Garden on Roll Paper 1. Roll out a long strip of paper on the floor. 2. Every child draws one flower somewhere along it. 3. A green crayon is handed along the paper: each child draws grass from their flower to the next one. 4. When the grass joins every flower, hang the garden on the wall. Where: indoors. Group: a small group or the whole class. Time: about 10 min. Needs: a roll of paper and crayons. Debrief: How did your grass meet the next flower?
  • One Play Dough Pizza, a Topping Each 1. The group rolls one big pizza base together. 2. Each child says which topping they will make, so that no two are the same. 3. Each child makes their topping and puts it on. 4. Cut the pizza into one slice for every child and count the slices to check. Where: indoors. Group: three to six children. Time: about 10 min. Needs: play dough and a plastic knife. Debrief: How did you decide who made which topping?
  • One River Across the Sandbox 1. Stick one shovel in the sand at each side of the sandbox: the start and the end of the river. 2. Children dig wherever they like, but all the digging has to join up into one river. 3. Pour a bucket of water in at the start and watch how far it runs. 4. The group mends the places where the water stopped, and you pour again. Where: outdoors. Group: three to six children. Time: about 10 min. Needs: a sandbox, small shovels and a bucket of water. Debrief: Where did the water stop, and who fixed it?
  • Red Cups, Blue Cups, One Wall 1. One partner gets the red cups and the other gets the blue. 2. They build one wall along the table, taking turns: red, blue, red, blue. 3. Each child touches only their own color, but may point to where the partner's next cup could go. 4. When the wall is as long as the table, they count the cups together and take it down in turns. Where: indoors. Group: pairs. Time: about 5 min. Needs: plastic cups in two colors. Debrief: How did you help your partner without touching their cups?

Taking turns 8

  • Every Duckling Leads Once 1. Children stand in lines of four or five behind a leader duck. 2. The leader chooses how to move (tiptoe, big steps, sideways) and the line copies while it walks around the space. 3. At your signal the leader goes to the back and the next child leads. 4. Stop when every duckling has led. Where: indoors or outdoors. Group: lines of four or five, one line or many. Time: about 5 min. Needs: nothing. Debrief: What was different about leading and following?
  • One Crayon for Two Artists 1. Each pair shares one sheet of paper and one crayon. 2. Ask them to draw a house. One child draws one part and hands the crayon over. 3. The partner adds one part and hands it back. 4. They stop when both say the house is finished, and they give it a name together. Where: indoors. Group: pairs, or the whole class in pairs. Time: about 5 min. Needs: a sheet of paper and one crayon for each pair. Debrief: What did your partner add that you didn't think of?
  • One Spoon for the Class Soup 1. Sit in a circle around a big pot with one wooden spoon. 2. The child with the spoon names one thing for the soup, pretends to drop it in and stirs three times. 3. The spoon goes to the next child. 4. When the spoon comes home, the class tries to remember everything that went in. Where: indoors or outdoors. Group: a small group or the whole class. Time: about 10 min. Needs: a big pot and a wooden spoon. Debrief: How did you know when it was your turn?
  • One Watering Can, Every Plant Gets a Drink 1. Stand the group by a row of pots or a garden bed with one small watering can. 2. The first child waters one plant for a count of three and hands the can on. 3. Each child chooses a plant that hasn't had a drink yet. 4. When every plant is wet, fill the can again and the last child starts the next round. Where: outdoors. Group: three to six children. Time: about 5 min. Needs: a small watering can and a row of plants. Debrief: How did you know which plants still needed water?
  • Pass the Plate, Keep the Tower Up 1. Sit in a circle. Stack three small blocks on a paper plate. 2. The plate goes around from child to child, held in two hands. 3. If the tower falls, the child holding it builds it again and the passing goes on. Nobody is out. 4. Count how many children the plate passes before a fall, and try for all the way around. Where: indoors or outdoors. Group: a small group or the whole class. Time: about 5 min. Needs: a paper plate and three small blocks. Debrief: What did you do to make it easy for the next person?
  • Roll, Count, Add to the Line 1. The group shares one large die and a bin of linking cubes. 2. A child rolls, counts the dots out loud and adds that many cubes to the group's line. 3. The die goes to the child on the left. 4. Stop when the line reaches the end of the table, and count how many turns it took. Where: indoors. Group: three to five children. Time: about 10 min. Needs: a large die and linking cubes. Debrief: What did you do while you waited for your turn?
  • Three Jobs at the Ramp 1. Lean a board on a block to make a ramp. There are three jobs: hold the ramp steady, let the ball go, and catch it in a box at the bottom. 2. After each roll, everyone moves on to the next job. 3. Keep going until each child has done every job twice. 4. Then the group lifts the ramp onto two blocks and goes around again. Where: indoors or outdoors. Group: three children. Time: about 10 min. Needs: a board or stiff cardboard, blocks, a ball and a box. Debrief: Which job was the hardest to wait for?
  • You Blow, I Count, Then Swap 1. Each pair shares one bubble wand. 2. One child blows. The other counts the bubbles out loud. 3. After three blows the wand changes hands. 4. Pairs tell the class their biggest count. Where: outdoors. Group: pairs, or the whole class in pairs. Time: about 5 min. Needs: bubble mix and one wand for each pair. Debrief: Was it harder to wait or to count?

How this list was compiled: An original list of October 2026: 30 cooperative activities for five-year-olds in four types (warm-ups, carrying together, building together, taking turns). Nothing was copied from another list, and each entry is one way to run its activity, not a rule book. No activity needs reading, has a winner or puts a child out. Group sizes and minutes are rough figures for planning, and no result of team building is claimed. This site's own safety rule holds for every card: nobody is lifted, carried, caught, held or blindfolded, no card asks for held hands, nobody runs, the things carried are light, and an adult runs and watches every activity. That rule is this site's own and not a review by an expert. The page states no facts that need a source. Licence: own work

How it works

These team building activities for kindergartners are jobs one child cannot finish alone: carry it together, build it together, take turns. No child has to read, nobody is out, and nobody is lifted, carried or held.

Read the full guide

Four types of card

Each card is a warm-up, a carrying job, a building job or a turn-taking game, and One of each type deals one of each. The Where line says indoors, outdoors or both, and the Group line says pairs, a small group or the whole class.

Team building games for kindergarten to 2nd graders

Every card was written for age five. First and second graders can take over the adult's part: a child gives the signal in Every Duckling Leads Once, and the group keeps its own count in Pass the Plate, Keep the Tower Up.

  • Push the Giant Box Together and Three Jobs at the Ramp need cardboard saved ahead of the day.

Questions and answers

Which are indoor team building games for kindergarten?

24 of the 30 run indoors, such as A Chair Bus With a Seat for Everyone, Teddy Rides the Tray and One Spoon for the Class Soup. Choose Indoors under the button to deal only those.

Which team building activities for kindergartners need nothing?

Eight, such as The Class Balloon Blows Up, Shadows Shake Hands, Two Frogs Land Together, A Chair Bus With a Seat for Everyone and Every Duckling Leads Once. On those cards the Needs line reads nothing.

Where are team building games for kids in kindergarten and up?

Children's team building games has 45 more, sorted by grade band from kindergarten to grade 8. None of them is repeated here.

What is a quick team building activity for a kindergarten class?

Blast Off on a Whisper and The Class Balloon Blows Up take about five minutes with the whole class and need nothing. Moo, Quack, Find Your Family takes the same with a set of picture cards.