How it works
These getting to know you kindergarten games need no reading from the children: the adult says every line. Each game prints its own prompts, such as the thirty endings for Stand Up If You Like and twenty questions for Pass the Teddy and Answer.
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Run one game on the rug
Each press deals one game with numbered steps to read as they stand. After the first press an All games list appears under the button; it sorts the games by what they do: names, likes, moving to find a friend, or passing something around the circle.
Get to know you games kindergarten classes can play on day one
More filters, the last entry in the All games list, opens two choices. A first day keeps the games where no child has to know another child's name yet, and Nothing to fetch leaves out the ball, the teddy and the birthday list.
Tips
- Every game lets a child pass. In Pass the Teddy and Answer, a hug for the teddy counts as an answer.
- The longer lists are for several days: ten stand-up-if endings or two teddy questions fill one sitting.
Questions and answers
Which games work on the first day of kindergarten?
Ones where nobody needs a name yet. In Three Voices the class says each child's name in a whisper, a talking voice and a giant voice, and in Popcorn Names a child pops up when called. Choose A first day for the rest.
Do the children have to read or write anything?
No. Every game is run by the adult's voice, and the children answer by standing, jumping, pointing, clapping or saying a word. The only things to fetch are a soft ball, a teddy bear and, for one game, the class birthday list.
What questions can I ask in Pass the Teddy?
Twenty are printed in the game, such as "What color is your toothbrush?" and "What do you like to do when it rains?" For more, see questions to ask kindergarteners.
How long do these games take?
Each game prints a time from 4 to 10 minutes. The times are our planning estimates for one circle of children, not measurements, and the age band of 4 to 6 is our suggestion, not a curriculum standard.