Superhero Icebreaker Questions

Press Next card for a question about a power, a sidekick, a costume or a secret identity.

You get one superpower today. Which do you choose, and why that one?

Read it out. Every answer is made up on the spot.

All 108 questions

Pick a power 19

  • A power everyone can see or one nobody notices: which do you take?
  • A power that works for ten seconds a day: which one is still worth having?
  • Flying, super speed, super strength or reading minds: hands up for each.
  • How high would you fly before you turned back?
  • What is a power nobody has thought of yet?
  • What would you do with super speed before breakfast?
  • What would you lift first with super strength?
  • Which animal's ability would you borrow as a power?
  • Which power sounds great but would be a nuisance by Friday?
  • Which power would be best for helping other people?
  • Which power would be the hardest to keep under control?
  • Which power would be the most fun at a playground?
  • Which power would make chores disappear fastest?
  • Which power would you give your best friend?
  • Which power would you turn down, even for free?
  • Which two powers make the best pair?
  • Which weather would you want to control, and what for?
  • You get one superpower today. Which do you choose, and why that one?
  • Your power comes from a food. Which food, and what does it let you do?

Your real-life superpower 17

  • Name a real superpower of the person on your left. Keep it kind.
  • What can you do so fast that it looks like a power?
  • What do you remember that everyone else forgets?
  • What is something you never give up on?
  • What is this group's superpower?
  • What is your family's superpower?
  • What is your real-life superpower: the thing you do better than most?
  • What is your superpower first thing in the morning?
  • What is your superpower in a group project?
  • What is your superpower in the kitchen?
  • What job do friends hand to you because you are the best at it?
  • What tiny power do you have, like always finding lost things?
  • What would your friends say your superpower is?
  • Which everyday skill of yours deserves a cape?
  • Which hobby or subject brings out your superpower?
  • Which power do you switch on when someone needs cheering up?
  • Which skill are you training right now, like a hero in the making?

Hero name and costume 17

  • A mask, a helmet, goggles or nothing: what do you wear?
  • Boots, sneakers or bare feet for hero work?
  • Cape or no cape? Hands up for each.
  • Make up your hero name from a color and an animal.
  • Strike your hero pose. What is it called?
  • What do you keep in your utility belt?
  • What does your hero badge say, in three words?
  • What does your signal in the night sky look like?
  • What is on the front of your costume?
  • What is your hero catchphrase?
  • What is your hero vehicle?
  • Where is your secret base?
  • Which gadget do you invent first?
  • Which letter or shape is your hero symbol?
  • Which snack is always stocked at your secret base?
  • Which sound plays when you arrive?
  • Which two colors is your suit?

Sidekicks and teams 15

  • How many heroes are on your team, and what does each one do?
  • The leader of the team or the one with the best jokes: which are you?
  • What does a sidekick deserve that they never get?
  • What does your team eat after saving the day?
  • What is the first rule of your hero team?
  • What is your hero team called?
  • What is your team's secret handshake or signal?
  • What would you and your sidekick argue about?
  • What would you teach a brand-new hero on day one?
  • What would your sidekick be better at than you?
  • Where does your team meet?
  • Which animal would be your sidekick, and what is its job?
  • Which pet would be the worst sidekick, and why would you keep it anyway?
  • Which power does your team still need?
  • Your job on a hero team: planner, pilot, inventor or peacemaker?

Secret identity 14

  • Glasses, a hat or a fake mustache: what is your disguise?
  • How do you get changed in a hurry?
  • How would your family find out?
  • What does your everyday self do so that nobody guesses?
  • What excuse do you give when you dash off to save the day?
  • What would almost give you away?
  • What would your pet know about you that nobody else does?
  • Where do you hide your costume?
  • Which clue would your best friend spot first?
  • Which hobby is your cover story?
  • Which nickname would the newspapers give you?
  • Which ordinary object is secretly your hero gadget?
  • Who is the one person you would tell your secret?
  • Would you sign autographs or stay unknown?

One super day 14

  • How does the day end: a parade, a nap or a quiet sandwich?
  • What do you do in the last hour before the powers fade?
  • What do you do just for fun, with nobody watching?
  • What do you leave behind so people know a hero was there?
  • What is the smallest good deed you would use a giant power for?
  • What would you do differently on a second super day?
  • What would you do for the person sitting beside you?
  • Which animal do you rescue, and from where?
  • Which chore do you finish in three seconds?
  • Which everyday annoyance do you fix for the whole neighborhood?
  • Which faraway place do you visit for lunch?
  • Which game would you finally win?
  • Who do you surprise with a good deed?
  • You have powers for one day only. What do you do before lunch?

Rivals and weak spots 12

  • How do you stop a villain without anyone getting hurt?
  • What does your rival do that secretly impresses you?
  • What is the one thing your powers cannot do?
  • What is the villain's plan, and why is it a bit silly?
  • What recharges your powers?
  • What would a not-very-scary villain be called?
  • What would make a villain change sides?
  • What would you say to calm a villain down?
  • Which chore would you give a villain to make up for the mess?
  • Which everyday thing drains your powers?
  • Which harmless prank is your rival always pulling?
  • Your silly weak spot: tickles, broccoli or Mondays?

How it works

These superhero icebreaker questions ask players to invent a hero, not recall one: 108 cards on powers, names and costumes, sidekicks, secret identities and one super day. No comic or film character is named, so nobody needs to know one.

Read the full guide

Start with the superpower icebreaker

Pick a power opens with the classic: You get one superpower today. Which do you choose, and why that one? For the what's your superpower icebreaker, where the power is a real strength, choose Your real-life superpower: Which everyday skill of yours deserves a cape? What job do friends hand to you because you are the best at it?

Build a hero, card by card

Hero name and costume makes a hero in a few cards: Make up your hero name from a color and an animal. Which two colors is your suit? Sidekicks and teams and Secret identity fill in the rest: What excuse do you give when you dash off to save the day?

  • For classroom superhero icebreakers, choose Show of hands: its 10 cards list the choices, so the whole class answers at once.
  • Rivals and weak spots stays silly: the villain is not very scary and nobody gets hurt.

Questions and answers

What is a good superhero icebreaker for a small group?

Go round with one card from Your real-life superpower: Name a real superpower of the person on your left. Keep it kind. Everyone hears something good about themselves, and the group learns who is good at what.

How do the questions become superhero icebreaker games?

Play build a hero. Each player answers five cards from Hero name and costume: a name, two colors, a symbol, a catchphrase and a pose. Then each introduces their hero to the group. For running games, open the superhero party games.

Do players need to know comics or films?

No. No card names a character, a comic or a film, and none asks for a favorite hero. Every answer is invented on the spot, so a player who has never read a comic answers as easily as one who has.

Is there a super hero icebreaker with two choices?

Yes: the superpower would you rather questions offer two powers, each with a catch. On this page, Show of hands has cards such as Cape or no cape? Hands up for each.