How it works
These 150 sleepover questions are written for 8-to-14-year-olds to ask each other, in five rounds that follow the night from first snack to lights-out. No card asks about a crush, sets a dare or asks for someone else's secret.
Read the full guide
Five rounds, in the order of the night
Under Round, press 1. Warm-up favorites while the snacks are out: 30 quick cards about pizza, pajamas and playlists. 2. Who in this room asks for a pick and a reason. 3. Funny confessions is for when everyone has the giggles: what have you blamed on the dog, the cat or the wind? Keep 4. Spooky, but mild and 5. Dreams and plans for after lights-out.
Two rules that keep it fun
Anyone can say pass, and nobody asks why. In round 2, pick someone new each time until everyone has been picked once. Easy (62 cards) takes a few words, Medium (71) asks for a short story and Hard (17) needs a think or a little nerve.
- No phones after lights-out? Earlier, pick round 4 or 5 and press Print on the end card: 30 slips for a bowl.
- The spooky round has no blood, injuries or intruders: friendly ghosts, odd noises and a vampire who is afraid of the dark.
- Someone new to the group? Stay in round 1 longer. Favorites need no shared history, and the follow-up gives a quiet guest a second turn.
Questions and answers
What are good questions to ask at sleepovers?
Ones everybody in the room can answer and nobody is embarrassed by. Try What do you always pack for a sleepover and never use? or What would a ghost at a sleepover complain about? Both get a story out of a quiet guest.
Are there any crush, dare or secret questions?
No. No card asks who anyone likes, sets a dare or asks for someone else's secret, and none is about phones or strangers. 3. Funny confessions asks for a funny story about yourself. No Who in this room card asks who is worst at anything.
What ages are the questions for?
Eight to fourteen. The cards assume school, friends and a sleepover or two behind you, and only the person holding the phone has to read. For under-eights use the kids deck linked below; thirteen and up can add the teens deck.
Will the same question come up twice?
Not until every card has been seen tonight; the deck forgets what it dealt after twelve hours. Press Start over to bring every card back sooner.