Oh Hell Score Sheet With the Cards Dealt Printed on Every Hand: how it works
This oh hell score sheet prints a line for every hand, from 10 cards down to 1 and back up, with a Bid box and a Won box for each player. Type both and the line scores itself: a point a trick, plus 10 for an exact bid. A second layout scores the 60-card game sold as Wizard.
Type the bid, then the tricks won
Press Add a player until everyone has a column, then rename the headings. Each line names the cards dealt. After the bidding, type each bid in its Bid box, dealer last. When the hand ends, type the tricks in Won. The line scores as the key says: 1 point per trick won, plus 10 if tricks won equals the bid. A running total sits under every line until you press New game.
The hook, overtricks and a bid of zero
The dealer bids last and may not name the number that makes the bids add up to the cards dealt. With 7 cards and bids of 2, 3 and 1 made, the dealer cannot say 1, so somebody misses every hand. A miss still scores its tricks: bid 2 and win 3 for 3 points, against 12 for bid 2, win 2. A made zero is worth 10 here. Some tables pay 5, or 5 plus the cards dealt.
Tips
- Print blank sheet puts all 19 lines and the scoring key on Letter or A4.
- Six at the table? Switch to 6 players: 8 down to 1 and back up. Seven players have a 13-hand sheet too.
- If your table scores only made bids, pick Exact bids only: 10 plus the bid. Any miss is 0 there, over or under.
Questions and answers
Is this also an up and down the river score sheet?
Yes. Up and down the river is the Australian and New Zealand name for the same game: 10 cards down to 1 and back up, 19 deals, 1 point per trick and 10 for making your bid. That is the opening sheet.
Can I score the boxed game Wizard on it?
Pick 60-card deck: 20 plus 10 a trick. Each round adds a card, so three players play 20 rounds, four 15, five 12 and six 10. A made bid scores 20 plus 10 per trick won, and a miss loses 10 for each trick over or under. The sheet is original, not made or endorsed by the game's publisher.
What if two players tie?
Deal another hand of the largest size, 10 cards for three to five players, and keep going until one player is ahead. Type the points from those hands in the tie-break line above the total.