How it works
Every card in these drawing game phrases is two words or more: an action, a scene with an animal, a pair, or a saying to draw literally. Play in the style of the game sold as Pictionary. Press Play a 90-second round, then Next card.
Read the full guide
Pick the kind of phrase
Press Topic to choose. Everyday actions and Pairs that go together are the quickest to guess. Scenes with an animal need a small picture, such as A goat standing on a roof. Sayings drawn literally are the hard cards: draw the words, not the meaning, so Missing the boat is a boat pulling away from the dock.
A phrase needs every word
Agree before the first round that a guess must hold the whole phrase. The list under the deck gives a way in for each card and the meaning of each saying, so a stuck drawer can check one quietly.
Tips
- For a pair, draw the easier half first. The team often shouts the second half before you start it.
- When a guesser has half a saying, nod and point at the part still missing.
Questions and answers
How is a phrase card different from a word card?
A word card is one thing, such as Teapot. A phrase card is something happening or two things together, such as Dunking a cookie in milk. The guess must hold every word, which is why a round here runs 90 seconds.
Does the drawer need to know what a saying means?
No. Draw it literally: for A fly in the ointment, a jar with a fly in it. The meaning of each saying is printed in the list under the deck, for the argument afterwards.
Which phrases suit younger players?
Press Topic, then Easy, or choose the topics Everyday actions and Pairs that go together. Leave the sayings for players who have heard them before. For a deck written for ages five to ten, see drawing game words for kids.