Roll a Drawing: A Roll and Draw Chart for Any Table

One tap rolls a creature, eyes, a mouth, arms, legs and one extra from a 6 by 6 chart, and every player draws what comes up.

Creature 2: a robot. Eyes 5: two sleepy, half-shut eyes. Mouth 6: a smile with the tongue sticking out. Arms 6: six wiggly octopus arms. Legs 6: no legs: it floats on a small cloud. Extra 3: a curly tail.

  • Creature2: a robot
  • Eyes5: two sleepy, half-shut eyes
  • Mouth6: a smile with the tongue sticking out
  • Arms6: six wiggly octopus arms
  • Legs6: no legs: it floats on a small cloud
  • One extra3: a curly tail
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Every drawing you make is kept here, newest first, up to the last 20. The list stays in this browser.

    Drawing of the day

     

    Roll a Drawing: A Roll and Draw Chart for Any Table: how it works

    Roll a drawing with one tap. This page picks a creature, its eyes, a mouth, arms, legs and one extra from a 6 by 6 chart, so a roll might be a snowman with three eyes in a row, two crab claws and a cape. Every option starts with its die face, so a table with a real die plays from the same chart, printed in full below.

    Run a round from one phone

    Give everyone paper and a pencil, then press New drawing. Six rows fill at once: the creature, then its eyes, mouth, arms, legs and one extra. Read them out one at a time and wait until the pencils stop before you read the next. On a laptop the space bar rolls again. If the table loves the robot but wants new legs, tap the lock beside each row you are keeping and press again, or use the button on a single row to change that part alone.

    The rules with a real die, and a party round

    With a real die, roll six times. The first roll picks the creature, the second the eyes, and so on down the chart; the number you roll is the number that starts the option. Nobody guesses anything and nobody loses. House options: every player rolls a drawing of their own and you compare at the end; or, for a party round, everyone draws from the same roll and the table votes for the funniest result by pointing. With a big group, pass the paper after each part so six hands build one creature.

    The printed chart and what the phone keeps

    All 36 options are printed under the tool in six lists, in die order, and each one has a line that says how to draw it. Print 30 drawings makes a sheet of thirty different rolls to cut into strips, one per player. Save keeps a roll under Saved, History holds your last 20, and Share copies a link that opens on the same six parts. The drawing of the day is the same for everyone who visits that day.

    Tips

    • Lock the creature to match the season: snowmen in December, jack-o'-lanterns in October. Print the sheet and every strip is a different snowman.
    • For kids who cannot read yet, read the how-to line from the list as well: a crab claw is a circle with a slice cut out.
    • Add a seventh roll for color with a real die: 1 red, 2 orange, 3 yellow, 4 green, 5 blue, 6 purple. That crayon colors the body.
    • Set a sand timer for two minutes a drawing. A short clock stops the erasing and keeps the lines bold and silly.
    • Tape the finished creatures in a row and let each artist give theirs a name and a favorite food before the vote.

    Questions and answers

    How many different drawings can it roll?

    There are six options in each of six rows, and any option can land with any other, so the chart holds 6 x 6 x 6 x 6 x 6 x 6 = 46,656 different creatures. Each row deals all six of its options before it repeats one, so six rolls in a row bring six different creatures. Even when two players get the same roll, no two kids draw it the same way.

    What ages is roll and draw for?

    The chart is written for ages five to ten: short phrases, shapes a child already knows and nothing scary. The monster is lumpy, not frightening, and the jack-o'-lantern is a smiling pumpkin. Younger kids can play with an adult reading each part aloud. Teens and adults enjoy the party round, where everyone draws the same roll and the differences are the joke.

    Do we need dice?

    No. One press picks all six parts, so a group with no dice plays from one phone. The page picks at random and does not show a rolling die. If you would rather roll a real one, ignore the button and use the six lists under the tool as your chart: what you roll on the table matches what the screen would say.

    Can I print the chart?

    The tool prints a sheet of thirty different rolls, not the chart as a table. For a table that plays with dice, copy the six lists under the tool onto poster board or a whiteboard: six rows, with options 1 to 6 across. It takes a few minutes and lasts the whole party.

    Does the page store anything about the players?

    It asks for no names and nothing is typed. Saved rolls and your history of twenty are kept in the browser you are using, so they are still there tomorrow on the same phone, and they are not sent anywhere. A shared link carries only the six parts of that one roll.

    More like this

    Random tool Browse Acting and Drawing

    Creature: all 6 options

    What you draw 6

    • 1: a monster Start with a big lumpy body, like a potato standing up.
    • 2: a robot Start with a square head on top of a bigger square body.
    • 3: a snowman Start with three snowballs: big at the bottom, small on top.
    • 4: an alien Start with a head shaped like an upside-down pear on a thin body.
    • 5: a sea creature Start with a fat oval body and a tail fin at one end.
    • 6: a jack-o'-lantern Start with a wide pumpkin with a stem on top. The face goes on the front.

    How this list was compiled: Own work. The Game Night Generator editors wrote this column of the roll-and-draw chart for this page on 2026-09-19; no wording was copied from a classroom printable or any other site. Roll and draw is a traditional dice drawing game that nobody owns. Every option was screened for ages five to ten: nothing scary, nothing to read beyond a short phrase, and every part can sit on all six creatures (monster, robot, snowman, alien, sea creature, jack-o'-lantern). Each option starts with its die face, 1 to 6, so the screen, the printed list and a real die agree. No facts to verify: these are drawing prompts. Licence: own work

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    Eyes: all 6 options

    How it sees 6

    • 1: one giant eye in the middle One big circle with a smaller circle inside it.
    • 2: two tiny dot eyes, close together Two dots, almost touching.
    • 3: three eyes in a row Three circles side by side, each with a dot.
    • 4: two eyes on tall stalks Two lines going up from the head with a circle on top of each.
    • 5: two sleepy, half-shut eyes Two half circles with a flat line across the top.
    • 6: one square eye and one triangle eye A square on one side, a triangle on the other, a dot in each.

    How this list was compiled: Own work. The Game Night Generator editors wrote this column of the roll-and-draw chart for this page on 2026-09-19; no wording was copied from a classroom printable or any other site. Roll and draw is a traditional dice drawing game that nobody owns. Every option was screened for ages five to ten: nothing scary, nothing to read beyond a short phrase, and every part can sit on all six creatures (monster, robot, snowman, alien, sea creature, jack-o'-lantern). Each option starts with its die face, 1 to 6, so the screen, the printed list and a real die agree. No facts to verify: these are drawing prompts. Licence: own work

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    Mouth: all 6 options

    How it talks 6

    • 1: a huge smile with one tooth A wide curve with one small square hanging from the top.
    • 2: a zigzag mouth A line that goes up and down in sharp points, like the letter W twice.
    • 3: a small round mouth, like the letter O One little circle, as if it just got a surprise.
    • 4: a wide mouth full of square teeth A long rectangle with lines down it, like a fence.
    • 5: a wobbly, wavy mouth A line that rolls up and down like a wave.
    • 6: a smile with the tongue sticking out A curve with a letter U hanging from the middle.

    How this list was compiled: Own work. The Game Night Generator editors wrote this column of the roll-and-draw chart for this page on 2026-09-19; no wording was copied from a classroom printable or any other site. Roll and draw is a traditional dice drawing game that nobody owns. Every option was screened for ages five to ten: nothing scary, nothing to read beyond a short phrase, and every part can sit on all six creatures (monster, robot, snowman, alien, sea creature, jack-o'-lantern). Each option starts with its die face, 1 to 6, so the screen, the printed list and a real die agree. No facts to verify: these are drawing prompts. Licence: own work

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    Arms: all 6 options

    How it waves 6

    • 1: two long noodle arms that reach the ground Two wiggly lines, one from each side, all the way down.
    • 2: four short arms, two on each side Four short lines with a small circle for each hand.
    • 3: two stick arms with mitten hands A straight line on each side with a mitten shape at the end.
    • 4: two crab claws Each claw is a circle with a slice cut out, like a pie with a piece gone.
    • 5: two wings instead of arms A curved shape on each side with three bumps along the bottom.
    • 6: six wiggly octopus arms Three curly lines on each side. Add dots for the suckers if you like.

    How this list was compiled: Own work. The Game Night Generator editors wrote this column of the roll-and-draw chart for this page on 2026-09-19; no wording was copied from a classroom printable or any other site. Roll and draw is a traditional dice drawing game that nobody owns. Every option was screened for ages five to ten: nothing scary, nothing to read beyond a short phrase, and every part can sit on all six creatures (monster, robot, snowman, alien, sea creature, jack-o'-lantern). Each option starts with its die face, 1 to 6, so the screen, the printed list and a real die agree. No facts to verify: these are drawing prompts. Licence: own work

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    Legs: all 6 options

    How it gets around 6

    • 1: two short legs in big boots Two short lines, each ending in a boot shaped like the letter L.
    • 2: three legs, like a stool Three straight lines spread out under the body.
    • 3: two wheels instead of legs Two circles under the body with a dot in the middle of each.
    • 4: two long bird legs with three toes each Two long thin lines, each ending in three short toes.
    • 5: one springy leg, like a pogo stick One zigzag line going straight down, with a flat foot at the end.
    • 6: no legs: it floats on a small cloud A puffy cloud under the body and nothing else.

    How this list was compiled: Own work. The Game Night Generator editors wrote this column of the roll-and-draw chart for this page on 2026-09-19; no wording was copied from a classroom printable or any other site. Roll and draw is a traditional dice drawing game that nobody owns. Every option was screened for ages five to ten: nothing scary, nothing to read beyond a short phrase, and every part can sit on all six creatures (monster, robot, snowman, alien, sea creature, jack-o'-lantern). Each option starts with its die face, 1 to 6, so the screen, the printed list and a real die agree. No facts to verify: these are drawing prompts. Licence: own work

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    One extra: all 6 options

    The finishing touch 6

    • 1: a tiny party hat A small triangle on top of the head with a pom-pom on its point.
    • 2: a long striped scarf Two bands round the neck with one long end hanging down. Add stripes.
    • 3: a curly tail A spiral line coming out of one side, like a pig tail.
    • 4: two antennas with a ball on top of each Two thin lines going up from the head, each with a small circle.
    • 5: a cape blowing in the wind A wavy shape flying out behind the shoulders.
    • 6: spots all over Circles of different sizes wherever there is room.

    How this list was compiled: Own work. The Game Night Generator editors wrote this column of the roll-and-draw chart for this page on 2026-09-19; no wording was copied from a classroom printable or any other site. Roll and draw is a traditional dice drawing game that nobody owns. Every option was screened for ages five to ten: nothing scary, nothing to read beyond a short phrase, and every part can sit on all six creatures (monster, robot, snowman, alien, sea creature, jack-o'-lantern). Each option starts with its die face, 1 to 6, so the screen, the printed list and a real die agree. No facts to verify: these are drawing prompts. Licence: own work