How it works
These yes or no questions for kids cover ages 3 to 10: 80 about the child, 60 silly ones and 40 facts with one right answer. A question is already up. Tap Yes or No and the card keeps count.
How to use the Yes and No buttons
Read the card out. With one child, tap the answer they give. With a group, ask for hands and tap Yes once for each hand, then No the same way. Each button shows its votes and its share. Undo vote takes back a slip. Press Next question for a new card.
Yes or no questions for preschoolers
Press Preschool (ages 3 to 5) and the deck keeps 60 cards of one short sentence, such as "Do fish wear shoes?" and "Can you touch your toes?" A three-year-old can answer with a nod. Medium suits ages 5 to 7. Hard suits ages 8 to 10, with questions such as "Should kids pick their own bedtime?" that deserve a follow-up why.
Tips
- Ask "why?" after the answer. The yes or no gets a quiet kid started, and the why keeps them talking.
- For a movement break, kids stand for yes and sit for no while you tap the count.
- In the car, the front-seat passenger reads and taps. Nobody in the back needs to read.
Questions and answers
What makes a good yes or no question for a child?
It is short, has no wrong answer and is about something the child knows. "Do you like puddles?" works at three, and "Would you like to have a twin?" works at nine. Questions that test belong in the True or not set.
Does the card show the right answer to a True or not question?
No. The card counts votes and marks nothing, so the grown-up reading is the answer key. The answers that trip adults up: a tomato is a fruit, a banana is a berry, a peanut is not a nut and a koala is not a bear.
How do you use yes or no questions with a whole class?
Show the page on the board, read the card, count hands. Tap Yes once per hand, then No. The bar on each button makes a two-bar chart of the room. Votes stay with the card, so press Clear votes before the next group answers it.