How it works
Each of these 37 one-minute games for partners takes two players working as one team: one throws, one catches; one sees, one does. Minute to Win It, a TV show of 60-second stunts, has nothing to do with this page.
Read the full guide
Pair up, then pick
Partners of about the same height suit Joined together, whose 9 games tie two players to one hoop, scarf, towel or broomstick. One throws, one catches holds 9 games with a bucket, a tray or a dustpan. Swap jobs after every round, so both partners get the easier half.
Seated and steered by voice
In One sees, one does one player stays seated and cannot see what the partner sees, while the partner talks, hums or taps: 9 games. Four hands, one job has 10 that share one task between two hands. None of these targets has been timed, so set your own.
Tips
- For a class or a youth night, run three pairs at once on the same game and compare scores.
Questions and answers
How do you choose partners?
Draw names from a hat, count off in twos, or pair players of similar height for the joined games. A partner here is a teammate for one minute, and no game asks anything personal.
What do partner games need?
Things from a hall closet: a bucket, a hoop, a broomstick, a jump rope, a bath towel, a scarf, rolled-up socks, a tennis ball and a few chairs. Each game line starts with its own props.
Which partner games suit younger kids?
Easy for kids (5 and up) holds 14, such as Two in a Hoop Slalom, Hum Me Warmer and Broom and Pan Team. None of them needs a hard throw or a knot.
Does the blindfolded player walk around?
No. In every blindfold game the player stays on a chair, while the partner gives directions by voice, by humming or by tapping.