How it works
These 41 one-minute games with no supplies use hands, feet, voices and memory, and nothing has to be fetched. Minute to Win It is a TV show of 60-second challenges; this page has no tie to it.
Read the full guide
No prep one-minute games for right now
Every game here starts the moment it is read out. Hands and fingers only holds 8 games a player can try in a chair. Feet and balance holds 8, and most want a clear stretch of floor. Voice and breath needs listeners, a circle or a judge, and Memory and counting needs a host who makes up numbers or words.
Fill a whole evening
Pairs, nothing in their hands holds 9 games for two. Pairs, teams and the whole room adds the circle games, 16 in all. No target has been timed, so change a number after the first try.
Tips
- Appoint a judge before the clock starts. Half of these games are won or lost on a call.
- Cross-Legged Up and Down is hard on knees and says so. Offer Finger Ladder to anyone who sits it out.
Questions and answers
Which one-minute games with no props work for a big group?
Jump to Face the Wall, Syllable Pass and Unbroken Hum take a whole room at once. Whispered Sentence Relay needs six or more players in a line, and Which Pair Swapped? needs six in a row and a watcher.
Are there one-minute games with no materials for one player?
Yes, 25 of them. Finger Ladder, Thumb Counts a Dozen and Heel-to-Toe Tightrope are the easiest. Circle Hand, Square Hand looks easy and is not. A second person helps as judge.
Which games are quiet enough for a waiting room or a car?
The seated hand games: Opposite Finger Drill, Thumb Counts a Dozen and Up Voice, Down Fingers, counted under your breath. Clockwise Foot, Number Six needs only a seat and one free foot.
What can two people play with nothing at all?
Palm Letters, Match My Fingers and Six-Beat Patty Cake are easy. Meet at a Word and A to M Conversation are the hard ones, and Silent Stand-Up needs a third person to judge.