How it works
These 35 camping one-minute games use what a campsite already has: pine cones, tent pegs, rope, a canteen, a bag of marshmallows. Minute to Win It, the TV game show, also gives contestants 60 seconds a challenge; this page is not connected to it.
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Camp one-minute games from the gear pile
Tent, bedding and pack holds 9 games and Rope, cord and carabiners 9. Camp kitchen and marshmallows has 8, and nothing is eaten while the clock runs. No game uses a fire, a stove or a knife.
For a cabin group or a wet day
Pine cones, sticks and leaves holds 9 for the ground around the site. Works indoors, in a cabin or a tent holds 19 that need no trees and no soil. Not one of these targets has been timed, so treat each number as a first offer.
- The American Academy of Pediatrics lists marshmallows among foods that can cause choking, and says to keep high-risk foods from children until age 4.
- Tent pegs are pushed in by hand, carried point down and counted back into their bag.
- Use fallen cones, sticks and leaves only, and scatter them again afterward.
Questions and answers
Which one-minute games for camping need no extra supplies?
Pine Cone Pyramid, Stick Teepee, Ten Leaves on a Twig and Elbows Down the Line use only what lies on the ground. Boots Laced for the Trail and Find It by Feel in the Pack use gear every camper brought.
Which games suit a whole cabin group?
Pairs, teams and the whole group holds 9. Everybody Up on the Rope Ring takes eight or more at once, and Zip In, Zip Out and Elbows Down the Line run as races between cabins.
What can we play in the tent when it rains?
Nest the Cook Set, Six on a Stick, Lights On, Jacket Into Its Own Hood and Ten Carabiners, One Hand all fit on a sleeping bag. Marshmallow Chimney needs a plate that sits flat.