How it works
The dice game 10,000 is a folk game: roll six dice, set aside what scores, and bank before a scoreless roll takes the turn. Boxed versions are sold under names such as Farkle; this page has no tie to them.
Read the full guide
10000 dice game rules, 6 dice
The page opens on The six-dice game: nine steps from the first roll to the last turn. Scoring chart in the menu under Print this list is a sheet of its own to keep beside the dice. Lines marked Varies are where tables differ.
House rules to settle first
Opening scores and penalties lists what a table has to agree on before the first roll: a score of 500 to get on the board, three scoreless turns, picking up the last player's dice. The five-dice version drops three pairs and the run.
Tips
- The page does not roll or keep score. Bring six dice, paper and a pencil.
- Print the scoring chart as well as the rules: most arguments are about three pairs and the run.
Questions and answers
How do you play the dice game called 10,000?
Roll six dice and set aside at least one scoring die: a 1, a 5 or a set. Then bank the points or roll the rest. A scoreless roll loses the turn. Once someone passes 10,000 the others get one last turn; highest score wins.
Is the zilch dice game the same as 10,000?
Usually, yes. Zilch, Zonk, Greed and Ten Thousand are names used for this folk game and its close relatives, and Hot Dice is sometimes the name of the five-dice version. Scoring charts differ from table to table, so settle on one before the first roll.
What 6 dice game can we play tonight?
The race to 10,000 on this page: every turn opens with all six dice. Sequences, Sevens and Midnight are other traditional games for six dice, and they are on our dice games list.
What is a run worth in 10,000?
The chart here prints 2,500 for 1, 2, 3, 4, 5, 6 in one roll. Tables also play 1,000, 1,500 or 3,000, so agree on the number before the first roll and write it on the score sheet.