How it works
Games to play with 10 people come in three shapes: two teams of five, one circle, or one bluff with the whole room in it. Each game here gives the split for 8, 10 and 12.
Read the full guide
An evening for ten
1. Open with a game from One circle of ten while people are still arriving: a late guest just takes a chair. 2. Split into Two teams of five for the middle of the evening, and reshuffle the teams once. 3. Keep Bluffing games for eight or more for last, because they run long and get louder.
If two more turn up, or two cancel
Every game ends with its split for 8, 10 and 12. For another number, choose a head count under More filters, the last entry of the All games menu.
Tips
- Deal five red cards and five black ones to pick the teams, and nobody has to choose a friend.
Questions and answers
What are fun games to play with 10 people and no supplies?
Nobody Wants Thirteen, Vroom Around the Ring, Brake to Turn It and Show Exactly Seventeen Fingers need nothing at all. Choose No props under More filters for the rest.
How do you split 10 people into teams?
Into two teams of five. An odd number on each team means a team vote cannot tie, and five turns a round gives everyone a go. Reshuffle the teams between games.
Which games need at least eight players?
The bluffing group. With fewer than eight there are too few honest players for a bluffer to hide among. One Saboteur in the Row of Whispers and Two Slips Said Barn both start at eight.
What if there are 9 or 11 of us?
Circle games work with any number in their range. In a team game the spare player hosts, keeps time or reads the cards, and trades places with a teammate after each round.