• 31 games
  • Checked October 2026

PE Soccer Games

For a mixed class, with nobody ever out and a kicking set for kindergarten to grade 2.

Show all 7
  1. Compass Dribble: Stop It on the Line I Call1. A dribbling game with four ways to go. Name the four lines around the court north, south, east and west. Everyone starts in the middle with a ball.2. The teacher calls a direction. Dribble to that line and stop the ball on it, under the sole of a foot.3. A ball that rolls past the line comes back to it before it counts.4. Then the calls come two at a time: east, then north. The last call of the game is home, the center circle.Ages: 7 to 11. Players: 4 to 32. You need: a soccer ball each.
  2. Shrinking Square: Every Ball Moving, No Bumps1. A dribbling game for the whole class as one team. Mark a square with four cones, big enough to dribble in easily. Everyone dribbles inside it.2. Each time two balls touch, or a ball leaves the square, the class takes one bump. The teacher counts them aloud.3. After a minute, bring every cone in two steps and play another minute.4. The class tries to finish each smaller square with fewer bumps than the one before.Ages: 7 to 11. Players: 8 to 32. You need: a soccer ball each and four cones.
  3. Twenty Touches Across1. A dribbling challenge against your own count. Stand on one side line with a ball.2. Dribble to the other side line and count every touch.3. Come back and fit in more touches than last time. The more often a foot meets the ball, the closer it stays.4. After four crossings the teacher names a number, such as twenty, and everyone tries to arrive on exactly that many.Ages: 7 to 11. Players: 2 to 32. You need: a soccer ball each.

All 31 games

Soccer dribbling games 7

  • Compass Dribble: Stop It on the Line I Call 1. A dribbling game with four ways to go. Name the four lines around the court north, south, east and west. Everyone starts in the middle with a ball. 2. The teacher calls a direction. Dribble to that line and stop the ball on it, under the sole of a foot. 3. A ball that rolls past the line comes back to it before it counts. 4. Then the calls come two at a time: east, then north. The last call of the game is home, the center circle. Ages: 7 to 11. Players: 4 to 32. You need: a soccer ball each.
  • Shrinking Square: Every Ball Moving, No Bumps 1. A dribbling game for the whole class as one team. Mark a square with four cones, big enough to dribble in easily. Everyone dribbles inside it. 2. Each time two balls touch, or a ball leaves the square, the class takes one bump. The teacher counts them aloud. 3. After a minute, bring every cone in two steps and play another minute. 4. The class tries to finish each smaller square with fewer bumps than the one before. Ages: 7 to 11. Players: 8 to 32. You need: a soccer ball each and four cones.
  • Sleeping Defenders: Feet That Cannot Leave the Hoop 1. A dribbling crossing with defenders who cannot chase. Lay eight hoops across the middle of the gym, well spread. A defender stands in each with one foot inside it. 2. Everyone else dribbles from one end line to the other, through the hoops. 3. A defender may reach out with the free foot and poke a ball away, never a player. A dribbler who loses the ball fetches it and starts that crossing again. 4. After four crossings, eight new defenders step in. Count your clean crossings. Ages: 8 to 14. Players: 12 to 32. You need: a soccer ball each and eight hoops.
Show all 31 games (28 more)

Soccer dribbling games, continued

  • Sole Stop: Park the Ball With the Part I Call 1. A dribbling game with a stop in it. Everyone dribbles a ball anywhere inside the cones, with small touches. 2. The teacher calls a part of the body: sole, knee, elbow, seat. 3. Stop your ball dead and hold it still with that part, as fast as you can. On go, dribble again. 4. Later calls come in pairs, such as knee, then elbow. Nobody is out, and a different player picks the next part each time. Ages: 7 to 11. Players: 6 to 32. You need: a soccer ball each and cones.
  • Tap the Cone: A Pass Has to Touch It 1. A dribbling game with a target at every turn. Scatter thirty cones over the gym or the field. Every player has a ball. 2. Dribble to any cone and pass the ball against it from two steps away or more. A touch scores a point. 3. Collect your ball and go to a different cone, never the same one twice in a row. 4. Count your cones in one minute. Rest, then try to beat your own number. Ages: 7 to 11. Players: 4 to 32. You need: a soccer ball each and thirty cones.
  • Turn on the Whistle: Three Ways Back 1. A dribbling game about changing direction. Everyone dribbles across the gym from side line to side line. 2. On one whistle, turn the ball back the way you came with the sole of the foot. On two whistles, cut it back with the inside of the foot. On three, with the outside. 3. A player who uses the wrong turn finishes it anyway and keeps going. 4. In the last round the whistle stays quiet, and each player turns three times on a crossing, a different way each time. Ages: 8 to 14. Players: 2 to 32. You need: a soccer ball each and a whistle.
  • Twenty Touches Across 1. A dribbling challenge against your own count. Stand on one side line with a ball. 2. Dribble to the other side line and count every touch. 3. Come back and fit in more touches than last time. The more often a foot meets the ball, the closer it stays. 4. After four crossings the teacher names a number, such as twenty, and everyone tries to arrive on exactly that many. Ages: 7 to 11. Players: 2 to 32. You need: a soccer ball each.

Soccer passing games 6

  • Clock Passing: The Middle Player Turns the Hands 1. A passing race for groups of five. Four players stand around a ring eight steps across, each at a cone. The fifth stands in the middle with a ball. 2. The middle player passes to one outside player, gets the ball back, turns to the next and does the same, all the way around the clock. 3. A full lap scores a point. Then the middle player swaps with the player who received last. 4. The first group in which everyone has been the middle sits down. Ages: 8 to 14. Players: 5 to 30. You need: a soccer ball and four cones for each five.
  • Empty Corner: Pass, Then Run to the Free Cone 1. A passing game for three players and one ball. Set four cones in a square, six steps a side. A player stands at each of three corners. 2. The player with the ball passes along a side of the square to a teammate, then runs to the empty corner. 3. Now a different corner is empty. The receiver stops the ball, passes and runs in turn. 4. Count the passes in one minute. A pass that misses its corner takes two off the count. Ages: 9 to 14. Players: 3 to 30. You need: a soccer ball and four cones for each three.
  • Moving Goal: Two Carriers and a Pool Noodle 1. A passing game with a goal that walks. Two players hold a pool noodle between them at waist height and walk it slowly around the gym: the goal. Everyone else is in pairs with a ball. 2. A pair scores when one partner passes the ball along the floor under the noodle and the other receives it on the far side. 3. The carriers may turn the goal, but they walk and never run. 4. Pairs count their goals. After two minutes, the pair with the most carries the goal. Ages: 8 to 14. Players: 6 to 32. You need: a pool noodle and a soccer ball for each pair.
  • Soccer Marbles: Hit Your Partner's Ball With Yours 1. A passing game for two with a ball each. One partner passes their ball a few steps out into open space and lets it stop. 2. The other passes their own ball along the ground to hit it. A hit scores a point. 3. Hit or miss, the shooter's ball stays where it stops and becomes the next target. Take turns. 4. Play to five. Then play it with the target ball still rolling. Ages: 7 to 14. Players: 2 to 32. You need: a soccer ball each.
  • Triangle Goal: Three Sides, One Keeper 1. A passing game around a goal with three mouths. Set three cones in a triangle, three steps a side. One keeper guards all three sides from inside it. 2. Three or four attackers stay outside a ring of cones, five steps out from the triangle, with one ball. 3. They pass around the ring until a side is open, then pass the ball along the floor through the triangle to a teammate. In one side and out another scores. 4. A keeper who stops the ball swaps with the player who passed it. After five goals a new keeper steps in anyway. Ages: 9 to 14. Players: 4 to 30. You need: a soccer ball and about ten cones for each group.
  • Two Balls, One Count: Pass at the Same Moment 1. A passing game for two with a ball each. Partners face each other six steps apart. 2. On one partner's call of now, both pass at the same moment along the floor. The balls go by each other on the way. 3. Stop the ball that arrives, with the sole or the inside of a foot, before the next call. 4. Count the rounds in which neither ball is missed and the two do not collide. At ten, the caller starts saying left or right for the foot to pass with. Ages: 8 to 14. Players: 2 to 32. You need: a soccer ball each.

Kicking games for K to 2 6

  • Goal Tour: Score Once in Every Goal 1. A kicking game with many small goals and a ball each. Around the gym or the blacktop, build six goals of different kinds: two cones, a hoop leaning on a wall, a box on its side, the gap under a bench, a mat stood on its edge, a chalk square on a wall. 2. Each child dribbles to any goal and kicks from a floor spot three steps away. 3. After a goal, fetch the ball and move to a goal you have not scored in. 4. A child who has scored in all six starts a second tour with the other foot. Ages: 5 to 8. Players: 4 to 30. You need: a ball each, six floor spots and whatever the six goals are made of.
  • Knock Down the Box Wall 1. A kicking game at a wall of empty boxes. Stack twelve cardboard boxes into a wall near one end of the gym. The class stands on a line six steps from it with a ball each. 2. On the whistle, everyone kicks along the floor at the wall until no box stands on another. 3. On the next whistle, everyone stops and four builders stack the wall again. 4. The class counts the kicking time aloud and tries to beat it with four new builders. Ages: 5 to 8. Players: 6 to 30. You need: a ball each and twelve empty cardboard boxes.
  • Make the Pinnie Swing 1. A kicking game with a target that shows a hit. Tie a rope between two posts at knee height and hang six pinnies over it. On a blacktop, pinnies tucked into a fence do the same job. 2. Each child has a ball and a floor spot four steps from the rope. 3. Kick the ball along the ground so that it hits a pinnie and makes it swing. 4. Fetch the balls together on the whistle. Each child counts their swings, and the class adds them up to beat next time. Ages: 5 to 8. Players: 4 to 30. You need: a ball and a floor spot each, six pinnies, and a rope or a fence.
  • Move the Moon: Kick Small Balls at One Big Ball 1. A kicking game for the whole class as one team. Put a big exercise ball, the moon, on the center line. The class stands along one end line with a ball each. 2. Kick your ball along the floor at the moon to push it toward the far end line. 3. Balls are fetched only on the teacher's whistle, when everyone walks out together and nobody kicks. 4. The class wins when the moon rolls over the far line. Then play from the other end. Ages: 5 to 8. Players: 8 to 30. You need: a ball each and one big exercise ball.
  • Roll, Kick, Catch 1. A kicking game for two with a moving ball. Partners stand six steps apart. One holds a ball. 2. The roller rolls it slowly along the floor. The kicker kicks it back along the floor with the inside of the foot. 3. The roller catches the kick with two hands. A catch is a point for the pair. 4. After five rolls, swap jobs. Pairs count how many points they make out of ten. Ages: 5 to 8. Players: 2 to 30. You need: one ball for each pair.
  • Through the Tunnel: A Partner's Legs Are the Goal 1. A kicking game for two with one ball. One partner stands with feet wide apart: the tunnel. The other stands three steps in front with the ball. 2. Kick the ball along the floor through the tunnel. The tunnel may not move. 3. The tunnel turns around, fetches the ball and becomes the kicker. 4. Count the goals together. At five, the kicker starts one step farther back. Ages: 5 to 8. Players: 2 to 30. You need: one ball for each pair.

Small-sided soccer games 6

  • Gate Soccer: Any Gate, From Either Side 1. A small-sided game with five goals and no keepers. Scatter five gates over a field, each made of two cones two steps apart. Play three against three. 2. A team scores when one player passes the ball through a gate to a teammate on the other side, from either direction. 3. The same gate cannot be scored in twice in a row. 4. After a point, play carries straight on. First team to seven. Ages: 9 to 14. Players: 6 to 30. You need: one soccer ball, ten cones and pinnies for each field.
  • Grow the Game: One Against One, Then Add a Player 1. A small-sided game that starts very small. Two teams of four line up behind opposite end lines of a short field with cone goals and no keepers. One player from each team starts on the field. 2. Play one against one. After each goal, or each minute, the teacher calls add, and the next player from each line runs on. 3. The game grows to two against two, then three, then four. 4. At four against four, play to the next goal. Then start again with the last players in line as the first pair. Ages: 9 to 14. Players: 8 to 32. You need: one soccer ball, four cones and pinnies for each field.
  • Line Soccer: Stop the Ball on Their End Line 1. A small-sided game with no goals and no keepers. Mark a field about twenty steps long for three against three. 2. A team scores when one of its players dribbles over the other team's end line and stops the ball on it under a foot. A ball kicked over the line scores nothing. 3. After a point, the other team starts from its own line. 4. Play four-minute games with no slide tackles, and run several fields side by side. Ages: 9 to 14. Players: 6 to 30. You need: one soccer ball, cones and pinnies for each field.
  • One Goal Soccer: Clear It Past the Cones First 1. A small-sided game for half a field and one goal. Two teams of three share a single goal, with a keeper who plays for neither. Mark a clearing line with cones twelve steps out from the goal. 2. Both teams attack the same goal. A team that wins the ball has to take it out past the clearing line before it may shoot. 3. A goal scores one, and the keeper rolls the ball out past the line to restart. 4. Swap the keeper after every third goal. Ages: 9 to 14. Players: 7 to 28. You need: one soccer ball, one goal, cones and pinnies.
  • Other Foot Counts Double 1. A small-sided game with a scoring rule that changes how players shoot. Play three against three to cone goals two steps wide, with no keepers. 2. Before kickoff, every player tells the other team which foot is their stronger one. 3. A goal with the stronger foot scores one. A goal with the other foot scores two. 4. Shots stay below knee height. Play to six, then mix the teams. Ages: 9 to 14. Players: 6 to 30. You need: one soccer ball, four cones and pinnies for each field.
  • Silent Soccer: Point, Do Not Call 1. A small-sided game with one extra rule: nobody speaks. Play four against four to small cone goals with no keepers. 2. Players ask for the ball with a raised hand, a point or a run into space. 3. A word from any player gives the other team a free pass from that spot. Laughing is allowed. 4. Play three minutes of silence, then three with talking, and ask the teams which was easier. Ages: 11 to 14. Players: 8 to 32. You need: one soccer ball, four cones and pinnies for each field.

Indoor soccer games 6

  • Bench Goals: Hit the Bench, Score a Point 1. An indoor game with a goal as wide as a bench. Lay a bench on its side at each end of the court, with the seat facing in. Play four against four with a foam ball and no keepers. 2. A ball that hits the face of the other team's bench scores. 3. Mark a line three steps in front of each bench that no player crosses, attacker or defender. 4. After a goal, the team that was scored on starts from beside its own bench. Play four-minute games. Ages: 8 to 14. Players: 8 to 32. You need: one foam ball, two benches, tape and pinnies for each court.
  • Futsal Rules on a Basketball Court 1. Five-a-side soccer with the restarts of futsal, the indoor game. Play five against five on a basketball court, one of each five in goal, with a foam ball or a futsal ball. 2. When the ball crosses a side line, it is kicked in from the line, not thrown, and the kicker has four seconds. 3. A goal cannot be scored straight from a kick-in. Where soccer has a goal kick, the keeper throws the ball out by hand. 4. Substitutes swap in at any time without stopping play, so three or four teams can share one court. Ages: 11 to 18. Players: 10 to 30. You need: one foam ball or futsal ball, two goals and pinnies.
  • Line Foosball: Stay on Your Painted Line 1. Human foosball without ropes, laid out on a gym floor. Mark six lines across the court, three for each team, taking turns like the rods of a table. Painted lines, tape or rows of cones will do. A goal stands at each end. 2. Players spread along their lines and may slide sideways only. One foot stays on the line. 3. Play a foam ball along the floor with the feet. A ball above the knee goes to the other team. 4. After every goal, each row moves to its team's next line, so everyone attacks and everyone defends. Ages: 8 to 14. Players: 12 to 36. You need: one foam ball, two goals, pinnies and tape or cones for six lines.
  • Off the Wall: A Goal Needs a Wall Pass First 1. An indoor game in which the walls are in play. Play four against four in a gym with cone goals and a foam ball. A ball off a side wall is still live. 2. A goal counts only if the ball came off a side wall at some point in that attack. 3. A team that loses the ball has to earn a new wall pass when it wins it back. 4. Shots stay below knee height. First to five, then meet a new team. Ages: 9 to 14. Players: 8 to 32. You need: one foam ball, four cones and pinnies.
  • Sideline Soccer: Half the Team Lines the Walls 1. One way to play a gym game that puts a class of thirty on one court. Each team defends a goal on an end line. Half of each team plays on the floor, and the other half spreads out along both side lines. 2. A ball that reaches a side line is not out. The sideline player nearest to it traps it and plays it to a teammate on the floor. Sideline players never shoot and never leave the line. 3. Use a foam or indoor ball and keep it below knee height. A higher ball goes to the other team. 4. At every goal, or after two minutes without one, the floor and the side lines trade places. Ages: 8 to 14. Players: 12 to 40. You need: one foam or indoor soccer ball, two goals and pinnies.
  • Wall Rally: Take Turns Off the Wall 1. An indoor kicking rally for two with one ball. Tape a box on a wall, three steps wide and knee high, and a line on the floor four steps back. 2. One partner passes the ball against the wall inside the box. The other lets it come off, stops it with one touch and sends it back with the next. 3. Count the passes in a row that hit inside the box. 4. At ten, play it as a contest. A pass that misses the box is a point to the partner, and so is a ball left to roll dead. Ages: 8 to 14. Players: 2 to 30. You need: one ball for each pair, tape and a stretch of wall.

How this list was compiled: Our list for a mixed gym class, sorted by the skill each game trains. The wording, the ages and the player counts are ours. Nobody is put out. Sideline Soccer is written as one way to play. Checked on 12 October 2026: Wikipedia (https://en.wikipedia.org/wiki/Educational_stage), for the ages of each United States grade; Wikipedia (https://en.wikipedia.org/wiki/Futsal), for five players a side with one in goal, the kick-in and its four seconds, no goal straight from a kick-in, the keeper's throw and substitutions made during play. Licence: own work

How it works

These soccer games for a PE class are sorted by skill: dribbling, passing and kicking, then small-sided games and a set for a gym floor. The page opens on dribbling for grades 2 to 5.

Read the full guide

Kicking games for elementary PE

The K to 2 set is written for ages 5 to 8: every child kicks a still or slowly rolling ball. The dribbling games suit grades 2 to 5, and the small-sided games run to age 14.

Indoor soccer PE games

Every dribbling and passing game fits a gym floor. The indoor set adds six that use the walls, benches and painted lines, with a foam or indoor ball.

Questions and answers

What are good K-2 PE soccer games?

The six kicking games: Move the Moon, Through the Tunnel, Goal Tour, Make the Pinnie Swing, Knock Down the Box Wall and Roll, Kick, Catch. Nobody is tackled and nobody is out.

Which soccer dribbling games for PE keep a whole class moving?

All seven, because every player has a ball. Sole Stop and Compass Dribble suit second and third grade, Tap the Cone and Twenty Touches Across are scored against your own count, and Sleeping Defenders adds defenders who cannot chase.

What are PE soccer games for middle school?

The small-sided set: Line Soccer, Gate Soccer, Silent Soccer, Other Foot Counts Double, One Goal Soccer and Grow the Game, three or four a side. Futsal Rules on a Basketball Court is written for ages 11 and up.

How do you play the sideline soccer PE game?

Half of each team plays on the floor, and half lines the side lines. Sideline players stop the ball and pass it back in, but never shoot. After each goal, or every two minutes, the two halves change places.

Are there kicking games for PE on blacktop?

Make the Pinnie Swing uses a fence, and Goal Tour can be built with chalk and cones. Through the Tunnel and Roll, Kick, Catch need only flat ground. The ball stays on the ground in all four.