How it works
These cheerleading games to play at practice turn the parts of a cheer into something a squad wants to repeat: words the back row can hear, claps that land together, jumps that take off as one.
Read the full guide
The three jumps the games name
A pencil jump keeps the body straight, with the arms in a T or overhead. A spread eagle has the arms up in a V and the legs apart, so the body makes an X. In a tuck the knees are pulled up toward the chest. Any other jump is the squad's own choice from the ones it has learned.
For the youngest campers
Mini cheer camp games are for ages four and up: one rule each, poms in most of them, and nobody is ever out.
- Use chants the squad already knows, so a game drills the skill and not the words.
Questions and answers
What are fun cheer games to play at practice with no equipment?
Volume Dial, Silent Eight, Clap on the Called Count, Ripple Down the Line and Honey or Snap need nothing but the squad. Choose No props under More filters to see the rest.
How do you get a cheer squad to yell louder and clearer?
Play Back-Row Test: one member listens from the far wall and repeats the words they could make out. Echo Across the Gym rewards the clearer side, so shouting over the beat wins nothing.
What games help a squad stay on count?
Silent Eight shows who rushes and who drags. Clap on the Called Count and Pass the Beat train one shared tempo, and Half Time, Double Time makes the squad hold together while the speed changes.