How it works
A round has two games in it: the one on the scorecard and the one going on around it. These golf course scavenger hunt ideas score both, from A ball washer on the first tee to a birdie.
Read the full guide
Five lists, one per cart
Choose a list in the menu, then press Print this list. The first four are things to notice on the way round. Shots of the day is for players: A chip that hits the pin scores 3.
The round comes first
Nobody searches, waits or leaves the hole for a find; the printed rules say so. Each note explains a term for a first-time player. Things seen mostly score 1 point and the best shots score 3.
Tips
- At an outing, hand every group the same list on the first tee and add up at the last green.
- Playing with beginners? Start with On the green: A pitch mark you repaired teaches the habit and scores 2.
Questions and answers
What can you look for on a golf course?
A ball washer, a yardage marker in the fairway, a rake left lying in a bunker, the flag's color on three holes and a ball marker on a green. Rare ones, such as an area marked GUR, score 3 points.
Does the hunt slow the round down?
It should not. Every find is something you pass or do anyway, and the first printed rule is to keep pace and never search or wait for a find.
Can children or non-players do it?
Yes, walking or riding along with a group. Print the first four lists and leave Shots of the day out. A worm burner still gets a laugh from the cart.
Is anything played for?
No. Points are the whole prize, and nothing is staked on a find or a shot.