How it works
These games to play with an audience during a presentation are run by one speaker for a seated room of 20 to 500. Nobody leaves a seat or comes on stage. Each press deals one game with steps.
Read the full guide
Games to play during a presentation, by moment
After the first press an Any point in the talk box appears under the button. Choose An opener, The slot after lunch or A closer, and only games that fit that moment are dealt. The whole list is printed under the tool, in four kinds.
What each game needs
More filters, the last entry in that box, opens three choices. Nothing keeps the games that run on voices and hands, One slide the guess-and-reveal games a presenter prepares ahead, and Paper the ones that use a sheet and a pen at each seat or the printed handout.
Tips
- Make the reveal slide before the talk: a guess-and-reveal game needs its answer on the screen.
Questions and answers
How do you get an audience to take part without calling on anyone?
Ask the whole room at once. In Applause Meter the audience claps for one of three options, and in Draw the Line in the Air everyone traces a chart's next move with a finger. No game here brings anyone on stage.
What is a good game for the slot after lunch?
Choose The slot after lunch. Everyone Faces the Back Row takes one minute and gets the room standing, and Convince Your Neighbor gives neighbors a minute to argue for their answer before a second show of hands.
How long should an audience game take in a talk?
The ones here take one to four minutes, and the minutes are planning estimates. A poll or an energizer is the shortest; the pair games and the guess-and-reveal slides take two to four.
Do these work for 300 people?
Yes. Every game is written for 20 to 500 seated people and is run from the front. Polls answered by hands, lights or handouts can be read from a stage, and the pair games need only a neighbor.