These camping charades are 88 moments from one trip: setting up, the fire, the trail, the lake, wildlife, camp cooking, after dark and summer camp days. As camp charades they need no table or props, only room to stand up.
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Eight topics, one campsite
Press Topic to match the day. On the trail and At the lake are daytime cards, such as Crossing a stream on stepping stones. After dark suits the last round before bed: Reading by flashlight, Snoring in the next tent. Summer camp days has 12 cards for a cabin group.
Easy first, Hard to finish
Easy cards are one action, such as Rolling up a sleeping bag. Hard cards turn halfway, such as Folding a pop-up tent back into its bag. The list under the deck gives an acting hint for every card.
Tips
After dark, stand where a lantern lights your hands, or the guessers see only a shadow.
Questions and answers
What are easy camping charades?
The Easy cards, each one action: Pitching a tent, Gathering firewood, Drinking from a canteen, Paddling a canoe and Looking up at the stars. Press Easy to deal only those.
How is this different from the summer charades deck?
Summer charades covers the whole season: beach, pool, cookouts and cold treats, with ten camp cards. This deck stays at the campsite, from the first tent peg to whispering after lights out, and repeats none of those ten.
How many camping charades cards are there?
88: 28 Easy, 44 Medium and 16 Hard, in eight topics. Pick a topic and a level to narrow the deck, or leave both open to mix the whole trip.
Blowing up an air mattressPuff until dizzy, press to check, puff again.
Finding a flat spot for the tentWalk, lie down to test it, move a rock.
Folding a pop-up tent back into its bagTwist it into a circle; it springs open in your face.
Hammering a tent peg into hard groundHammer, it bends, straighten it, hammer again.
Hanging a lantern in the tentReach up, hook it, duck as it swings.
Pitching a tentThread a pole, push in the pegs, stand back.
Putting on the rain fly in the windThrow it over, chase a corner, clip it down.
Rolling up a sleeping bagKneel on it, roll tight, fight it into the sack.
Shaking out the tentLift it over your head and shake leaves from the door.
Tripping over a tent ropeWalk past the tent, catch a foot, hop.
Unfolding a camp chairPull it open, sit, sink lower than you expected.
Zipping the tent doorZip up in a big arc, then down again to get out.
Show all 88 camping charades ideas (76 more)
Around the campfire 11
Dodging campfire smokeMove seats, the smoke follows, move again.
Gathering firewoodPick up sticks into the crook of one arm.
Lighting a campfireBuild a small cone of sticks, strike, blow gently.
Making a s'moreStack, squash, bite, wipe your chin.
Passing the marshmallow bag around the circleTake one, pass it on, take another when it comes back.
Poking the fire with a stickProd a log and lean back from the sparks.
Putting the campfire outPour water, stir the ashes, pour again.
Starting a fire with damp woodStrike match after match and get one curl of smoke.
Strumming a guitar by the fireStrum, sway, nod for everyone to join in.
Telling a story by the fireLean in, hands wide, light your face from below.
Warming your hands at the firePalms out, rub them, turn to warm your back.
On the trail 12
Carrying a pack that is too heavyHeave it on, tip backward, lean far forward.
Crossing a stream on stepping stonesArms out, hop, wobble, hop.
Drinking from a canteenUnscrew, tip your head back, wipe your mouth.
Finding north with a compassHold it flat, turn slowly, point.
Following trail markersSpot one on a tree, walk on, look for the next.
Getting a pebble out of your bootUnlace, tip it out, lace up, feel it again.
Hiking up a steep hillLean forward, hands on knees, big slow steps.
Hiking with a walking stickPlant the stick, step, plant, step.
Looking through binocularsHold them up, turn the wheel, point and gasp.
Reaching the top of the trailOne last big step, hands on hips, a slow turn.
Reading a trail mapTurn the map, turn yourself, point up the hill.
Tying a bootlaceKneel, loop, pull tight, double knot.
At the lake 10
Baiting a hookPinch something small, thread it on, make a face.
Casting a fishing lineSwing back, flick forward, watch the float.
Drying off with a towelRub your hair and shake water out of one ear.
Filling water jugs at the pumpWork the handle up and down, carry two full jugs.
The fish that got awayShow its size with your hands; it grows every time.
Getting into a kayak from the dockOne foot in, it slides away, do the splits.
Paddling a canoeDip on one side, switch, dip on the other.
Reeling in a big fishThe rod bends; wind hard and lean back.
Rowing a boatPull both oars, lean back, again.
Untangling a fishing linePick at a knot, pull the wrong end, start over.
Bugs and wildlife 11
A bear scratching its back on a treeBack up to a trunk and wriggle.
A chipmunk stealing a peanutDart in, grab it, stuff a cheek, dart off.
A frog at the water's edgeSquat, puff your throat, jump.
A moth circling the lanternFlutter round and round something overhead.
A raccoon raiding the coolerSneak up, lift the lid, wash something in your paws.
An owl hooting in the darkTurn your head, puff your chest, hoot without a sound.
Hanging the food bag out of reach of bearsThrow a rope over a branch and haul a bag up.
Hearing a noise outside the tentSit up, listen, shine a light, find a mouse.
Shaking a spider out of your bootTip it, tap the heel, peek inside.
Spotting a deer at the edge of campFreeze, point slowly, whisper to a neighbor.
Swatting a mosquitoListen, slap your arm, check your palm.
Camp cooking 10
Boiling water on a tiny stovePump it, light it, shield the flame with your hands.
Catching your own dinnerCast, wait, wait longer, open a can.
Cooking a hot dog on a stickTurn it over the flames; it slides off into the fire.
Drinking cocoa from a tin mugHold the handle, burn your lip, blow.
Eating beans from the canSpoon, blow, spoon.
Flipping pancakes on a camp stovePour, wait, flip, catch.
Mixing trail mixPour in three things, shake the bag, pick out the best bits.
Opening a can without a can openerTurn it over, try a spoon, try a rock.
Packing the coolerLayer the ice, fit the last thing in, sit on the lid.
Washing dishes in a bucketDunk, scrub, shake dry.
After dark 10
Finding the bathroom by flashlightSweep the beam, step carefully, jump at a branch.
Looking up at the starsLie back, point, trace a shape.
Reading by flashlightHold the light in your teeth and turn a page.
Shadow animals on the tent wallHook your thumbs together and flap.
Snoring in the next tentSleep loudly while a neighbor covers both ears.
Spotting a shooting starPoint fast; your neighbor looks up too late.
Trying to sleep on a tree rootLie down, shift, shift again, drag the whole bag over.
Waking up to rain on the tentOpen one eye, listen, touch the wet roof and wince.
Whispering after lights outWhisper, giggle, shush, whisper again.
Zipping into a sleeping bagWriggle down and zip it up to your nose.
Summer camp days 12
A canoe racePaddle hard, clash paddles, spin in a circle.
Cabin inspectionSmooth the bunk, kick things under it, stand straight.
The camp talent showStep up, freeze, then go for it.
Capture the flagSneak in, grab it, sprint back.
Learning to tie a knotOver, under, through, pull; it falls apart.
Lining up at the mess hallTray out, shuffle along, get one scoop.
Making a friendship braceletKnot thread that is pinned to your knee.
The morning bugleBlow a horn; everyone groans awake.
Raising the flagPull the rope hand over hand and look up.
Roll call at campTick a clipboard and count heads.
The swim testTread water while someone watches with a clipboard.
Tie-dyeing a shirtTwist, band, dunk, unwrap, admire.
How this list was compiled: Written by the Game Night Generator editors for this page on 2026-09-30. Every card is something a person can act without props or speech on a camping trip: setting up camp, the campfire, the trail, the lake, bugs and wildlife, camp cooking, the hours after dark and days at summer camp. The deck keeps to the site's family-safe rule: nothing sexual, no alcohol, nothing about bodies, no real people, no brand names and no film, show or song titles; nothing asks the actor to go near a real fire or into water, and every card is mimed on the spot. Difficulty is an editor's judgment: Easy is one action a room names at once, Medium two or three beats, Hard a small scene with a turn. The line under each card is the editors' acting hint, not a rule. Overlap with the rest of this site was counted on 2026-09-30 with a leading a, an or the dropped: 4 of the 88 cards (5%) have the same text as a card in the site's main charades deck, such as Paddling a canoe and Rowing a boat, and no card is shared with the summer charades deck. Licence: own work