How it works
A hot potato gift exchange game sends one wrapped gift around the circle until a hidden timer sounds, and whoever holds it keeps it. Print this list prints that sheet. Rules vary by host, and none is official.
Read the full guide
Choose the sheet for your room
The list next to Print this list changes the sheet. Hot potato with a timer needs no music. Musical gifts puts a gift in every pair of hands. Children, big circles, video calls adapts either game, and Settled disputes rules on drops, stalling and a gift caught between two players.
The musical chairs gift exchange game
Musical chairs version keeps a seat for everyone. A gift waits under each chair, and players keep the one under the chair they reach on the last stop. A knockout ending is the last line of the sheet.
Tips
- Change the timer every round, or the circle starts counting along.
- Box anything fragile before it is wrapped, or pass a beanbag in its place.
Questions and answers
How do you play a gift exchange game using hot potato?
Pass one wrapped gift around the circle while a hidden timer runs. Whoever holds it at the buzzer keeps it and leaves the circle. Start the next gift, and go on until every player has one.
Is hot potato the same as musical gifts?
Nearly. In hot potato one gift travels, and its holder leaves at the buzzer. In musical gifts everyone holds a gift, they all move while the music plays, and each player keeps the one in their hands at the last stop.
What are other musical gift exchange ideas?
Musical chairs version hides a gift under every chair. Children, big circles, video calls has a sung version for young children, three gifts at once for twenty players or more, and a version where the host reads names on a video call.
What music should I use?
Any recording the host can stop and start quickly. This page names no song. Hot potato with a timer needs no music at all: a phone timer with a loud alarm does the job.
Does anyone go home without a gift?
No. In the playground game the holder is out. Here the holder wins the gift and steps out with it, so the game ends when every player has one.