City Scavenger Hunt Ideas

126 things to find on foot downtown, sorted by area, with safety rules printed on the sheet.

  1. A horse trough, hitching post or carriage step from the age of horses3 points. Look at the curb outside the oldest buildings. An iron ring set in a wall counts.3 pts
  2. A building front with four or more columns: count them1 point. Write the number. Flat half-columns pressed against the wall count too.1 pt
  3. A clock face that writes four as IIII2 points. Clock faces very often use IIII for four while keeping IX for nine, though the habit is far from universal. A face with IV does not score.2 pts
  4. A time capsule marker that gives its opening date3 points. Write the year it is due to be opened and work out how old each of you will be.3 pts
  5. A skybridge joining two buildings above a street2 points. Enclosed or open, as long as people can walk through it above the traffic.2 pts
  6. A fire escape zigzagging down the outside of a building1 point. Iron stairs and landings bolted to the wall. Count the landings from the ground.1 pt
  7. A sign naming a sister city or twin town3 points. A sister city or twin town is an agreement between two places to promote cultural and commercial ties. Write the partner's name.3 pts
  8. A year written in Roman numerals2 points. M is 1000, D 500, C 100, L 50, X 10, V 5 and I 1, so MCMXII is 1912. Write the year in digits to score.2 pts
  9. An alley or passage that has its own name sign1 point. Photograph the sign from the street end. Nobody has to walk down it.1 pt
  10. A survey mark: a small metal disk, or a cut line with an arrow under it3 points. A benchmark is a point of known height: a metal disk set in stone or concrete, or an older chiseled line with a broad arrow below. Look low on walls and steps.3 pts
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City Scavenger Hunt Ideas: how it works

These city scavenger hunt ideas are 126 finds to score on foot from public ground, in five parts of town: main street, parks and squares, the station, the waterfront and the market. Nothing is bought and no business is entered.

Match the list to your town

The page opens on Main street and city hall, 30 finds most downtowns can answer. The Area menu holds Parks and squares, Station and transit, Waterfront, and Market and food stalls, 24 finds each. Market finds need a market day. Lock what your town has and Swap the rest. Print adds a team name line, a meeting line and six safety rules.

Points and rare finds

Finds score 1, 2 or 3 points. The 3-point finds are rare, such as a figure of Justice or a bridge that opens for boats. For a small town, open More options and choose Up to 2 points.

Tips
  • For an around town scavenger hunt list for adults, deal 20 finds for 90 minutes, more than one team can finish.
  • War memorials and memorials to sailors are on the list to be read. Tell teams before they leave: no posing there.
  • Notes print with the sheet. Press Hide all notes first if teams should work out the Roman numerals themselves.

Questions and answers

How do you set up a city scavenger hunt?

Pick a boundary of about ten blocks, a meeting place and a finish time. Send teams of two to four with one printed sheet each. Teams tick finds, photograph the ones that say so, and the highest points total wins.

What are good scavenger hunt ideas for adults around town?

Finds that reward looking up: a year in Roman numerals, a column top with scrolls, a stone creature on a roofline, a figure of Justice. Each note gives the judging rule or a checked fact, so scoring arguments end on the sidewalk.

Do teams have to go inside anywhere?

No. Every find is scored from a sidewalk, a square, a park path, an open market or a public station hall. No find needs a shop, a cafe, a ticket or a purchase, and the printed rules say so.

Is the story about horse statue hooves true?

No. The idea that a rearing horse means the rider died in battle, and one raised hoof means wounds, is an urban legend: no consistent link has been found. The find still scores 2 points, and teams write the rider's name.

All 126 finds

Main street and city hall 30

  • A barber pole 1 point. From the time when barbers also performed surgery and pulled teeth: the pole stands for the staff a patient gripped during bloodletting.
  • A building front with four or more columns: count them 1 point. Write the number. Flat half-columns pressed against the wall count too.
  • A building with more than ten floors: count the floors 1 point. Count the rows of windows from across the street. Two counters must agree.
  • A carved stone creature high on a building 3 points. A true gargoyle is a waterspout that throws rain clear of the wall. A carving that carries no water is a grotesque. Either one scores.
  • A clock face that writes four as IIII 2 points. Clock faces very often use IIII for four while keeping IX for nine, though the habit is far from universal. A face with IV does not score.
  • A clock standing on its own post on the sidewalk 2 points. A clock on a wall or a tower does not score. It may show any time.
  • A column top carved with scrolls or leaves 2 points. Two scrolls make it Ionic. Rows of acanthus leaves make it Corinthian. A plain round top is Doric and does not score.
  • A construction crane on the skyline 1 point. Count every crane you can see from one spot and write the number.
  • A crossing signal that counts down the seconds 1 point. Write the number it starts from. Watch one full count from the curb before you cross.
  • A figure of Justice holding scales or a sword 3 points. Her attributes are scales, a sword and sometimes a blindfold, and many sculptures leave the blindfold out. Note whether yours wears one.
  • A fire escape zigzagging down the outside of a building 1 point. Iron stairs and landings bolted to the wall. Count the landings from the ground.
  • A horse trough, hitching post or carriage step from the age of horses 3 points. Look at the curb outside the oldest buildings. An iron ring set in a wall counts.
  • A revolving door, seen from the sidewalk 1 point. Patented in the United States in 1888 as a 'storm-door structure' that keeps out wind, snow, rain and dust. Score it from outside.
  • A shop sign that is an object and not words: a key, a boot, a pair of glasses 2 points. It must hang or stand outside and show the trade without a single letter.
  • A sign naming a sister city or twin town 3 points. A sister city or twin town is an agreement between two places to promote cultural and commercial ties. Write the partner's name.
  • A signpost or map for walkers that gives minutes on foot 2 points. Write one place and its minutes. A road sign for drivers does not score.
  • A skybridge joining two buildings above a street 2 points. Enclosed or open, as long as people can walk through it above the traffic.
  • A statue of a rider on a horse 2 points. Write the rider's name. The story that raised hooves tell how the rider died is an urban legend: no consistent link has been found.
  • A street named for a trade or a building, such as Mill, Market, Church or Station 1 point. Photograph the sign, then look for the mill, market or church it was named for.
  • A survey mark: a small metal disk, or a cut line with an arrow under it 3 points. A benchmark is a point of known height: a metal disk set in stone or concrete, or an older chiseled line with a broad arrow below. Look low on walls and steps.
  • A theater or cinema marquee hanging over the sidewalk 1 point. Write the first word on it. A flat poster on a wall does not score.
  • A tiled or mosaic doorstep that spells a shop's name 3 points. Look down in old shop doorways. The name in the tiles need not match the shop there now.
  • A time capsule marker that gives its opening date 3 points. Write the year it is due to be opened and work out how old each of you will be.
  • A tree growing through an iron grate in the sidewalk 1 point. The grate must be metal and level with the paving. A bare square of soil does not score.
Show all 126 finds (102 more)

Main street and city hall, continued

  • A wedge-shaped building where two streets meet at a sharp angle 2 points. Photograph the narrow end. The sharper the point, the better the photo.
  • A year written in Roman numerals 2 points. M is 1000, D 500, C 100, L 50, X 10, V 5 and I 1, so MCMXII is 1912. Write the year in digits to score.
  • An alley or passage that has its own name sign 1 point. Photograph the sign from the street end. Nobody has to walk down it.
  • An old building reflected in the glass of a new one 2 points. One photo must show the reflection clearly enough to recognize the old building.
  • The building where the town or city council meets 1 point. A sign that names it is the proof. Score it from the sidewalk.
  • Small glass squares or circles set into the sidewalk 3 points. Vault lights are walk-on skylights for a basement under the sidewalk. Most that survive are over a century old, and sunlight can turn the glass purple.

Parks and squares 24

  • A bandstand or gazebo: count the sides of its roof 1 point. A bandstand is a circular, semicircular or many-sided structure set in a park for bands to play in. Write the number of sides, or 'round'.
  • A bird standing on a statue's head 2 points. A live bird on a carved head, caught in one photo. Shoulders and hats do not score.
  • A chess or game table fixed to the ground 2 points. The board must be built into the tabletop. It scores with or without players.
  • A compass or a map set into the pavement 3 points. Stand on it and point north together for the photo.
  • A duck, goose or swan asleep with its head tucked back 2 points. Photograph it from the path. If it lifts its head, you were too close.
  • A flower bed planted as a pattern, a word, a crest or a clock 2 points. Carpet bedding uses low plants in contrasting colors, and it is often used for lettering, coats of arms and floral clocks.
  • A lamp post that carries more than one lamp 1 point. Count the lamps on the post. Two or more to score.
  • A monument shaped like a tall stone needle 2 points. An obelisk is a tapered, four-sided stone monument with a pyramid-shaped top. Write what it remembers.
  • A park rules sign: count the rules 1 point. Write the number. Each crossed-out picture counts as one rule.
  • A pergola or tunnel of climbing plants to walk under 2 points. The plants must grow over your head. Bare winter stems still score.
  • A public piano or an outdoor table tennis table 3 points. Left out for anyone to use. One short turn each is allowed if it is free.
  • A sculpture that is not a person or an animal 2 points. Agree in one sentence what it looks like, then read its title, if it has one.
  • A sign that says who the park or square is named after 1 point. Write the name and one thing the sign says about them.
  • A statue of a real, named woman 3 points. Write her name. A symbolic figure such as Liberty, Victory or Justice does not score.
  • A statue with one spot rubbed shiny by passing hands 3 points. A nose, a toe or a paw polished brighter than the rest. Photograph the spot.
  • A street musician playing in a square 1 point. Name the instrument and tick the box. No photo and no requests.
  • A tree planted in memory or honor of someone, with its plaque 3 points. Write the year it was planted, if the plaque gives one.
  • A war memorial 1 point. Read it and tick it. Nobody poses with it, sits on it or stands on its steps for a photo.
  • An avenue: two straight rows of trees with a path between them 1 point. Stand at one end and photograph the rows running away from you.
  • An empty plinth or pedestal with nothing standing on it 3 points. If a sign says what used to stand there, write it down.
  • Coins lying on the bottom of a fountain or pond 2 points. Count the coins you can see from the edge. Nothing goes in and nothing comes out.
  • More than twenty pigeons in one place 1 point. Count fast and agree a number. Nobody feeds them or chases them.
  • Outdoor exercise machines fixed to the ground 1 point. A fitness station for adults, not a playground. One turn each is allowed if it is free.
  • Water jets that shoot straight up out of the pavement 1 point. No basin and no rim, only holes in the ground. It scores switched off if you can see the nozzles.

Station and transit 24

  • A bus showing 'Not in service' or 'Sorry' where its route should be 2 points. Any message that is not a route scores. Write the words.
  • A bus that bends in the middle, or one with two decks 2 points. Either kind scores once. Both on one street is still 2 points.
  • A bus with a three-digit route number 1 point. Write the number and where the bus says it is going.
  • A departure board showing a delay or a cancellation 2 points. Write the delayed service and how late it is.
  • A dock of shared bikes or scooters 1 point. Count the empty slots and write the number.
  • A footbridge or underpass that takes walkers across the tracks 1 point. It must be open to people without a ticket. Photograph it from one end.
  • A live departure board 1 point. Write the time and destination of the next departure. Public hall or forecourt only: nobody passes a ticket gate.
  • A locomotive, carriage or tram kept on display and going nowhere 3 points. Write the number painted on it, if there is one.
  • A railroad crossing sign shaped like an X, with the number of tracks below it 2 points. The X is called a crossbuck, and a smaller sign under it gives the number of tracks. Read it from the sidewalk, well back from the rails.
  • A shop or workshop built into a railway arch 3 points. The business must sit under tracks that carry, or once carried, trains.
  • A sign for a drop-off lane, whatever your town calls it 2 points. 'Kiss and ride', 'drop-off' and 'set down only' all score. Write the exact words.
  • A sign for lost property or left luggage 3 points. Either one scores. The sign only: nobody goes in to ask.
  • A sign pointing to a bus or train for the airport 2 points. A picture of an aircraft on a transit sign is enough.
  • A station clock with two or more faces 2 points. Check whether the faces agree with each other and with your phone.
  • A strip of raised bumps along a platform edge 1 point. See it from public ground. Tactile paving was developed in 1965 by Seiichi Miyake, inspired by braille, and first laid on a street in Japan in 1967.
  • A taxi stand with its sign 1 point. Count the taxis waiting. Zero still scores if the sign is there.
  • A train crossing a bridge over a street while you watch 3 points. Tick the box when it passes. A video from the sidewalk is fine proof.
  • A transit map drawn in four or more colors 1 point. Count the colors of the lines and write the number.
  • An old signal box, goods shed or turntable 3 points. Railway leftovers from the age of steam. Photograph from public ground only.
  • An old station building now used for something else 3 points. Look for a platform canopy, a track-side door or a carved railway name as proof.
  • Spikes or netting put up to keep pigeons off a ledge 1 point. Look up under canopies and bridges. A pigeon sitting among the spikes earns a cheer, not extra points.
  • The station's name in letters fixed to the building 1 point. Metal, stone or tile letters score. A printed banner does not.
  • Three wheeled suitcases rolling at the same moment 1 point. Tick the box when three are moving at once. No photo: the owners are strangers.
  • Tram or streetcar rails set into the street 2 points. Spot them from the sidewalk. Rails with no wire overhead may be long out of use, and they still score.

Waterfront 24

  • A bird standing on a mooring post or a buoy 1 point. Any species. It must be on a post or a buoy, not on a railing or the ground.
  • A boat with its name painted on it 1 point. Write the name. The funniest name any team brings back wins a tie.
  • A bridge that opens for boats, and how it moves 3 points. A bascule bridge tilts up on a hinge, a swing bridge turns on a fixed point and a vertical-lift bridge rises between towers. Write which one you found.
  • A bridge with arches: count the arches 1 point. Count from a public path and write the number. One arch still scores.
  • A cormorant holding its wings out 3 points. After fishing, cormorants go ashore and are often seen holding their wings out in the sun, which dries the feathers.
  • A ferry, water taxi or tour boat carrying passengers 2 points. It must be moving. Tick the box, or photograph the whole boat from far enough away that no face shows.
  • A high-water or flood mark with a date 3 points. Write the date and measure the mark against the tallest person in the team.
  • A hoist beam or pulley sticking out high on an old warehouse 3 points. Look above the top row of doors or windows on the water side.
  • A home port painted under a boat's name 2 points. Look at the stern. Write the port and guess how far the boat is from home.
  • A ladder running down a wall into the water 1 point. Photograph it from above. Nobody sets foot on it.
  • A life ring on a post or railing 1 point. A lifebuoy is thrown to a person in the water and has a line attached. Look and never touch: it is there to save a life.
  • A memorial to sailors, fishers, dock workers or a lost ship 3 points. Read it and tick it. No posing.
  • A mooring post or cleat with a rope made fast to it 1 point. A mooring bollard is a short, sturdy post on a quay for tying up boats. Old cannons were once set in the ground for the job.
  • A padlock left on a bridge or railing 1 point. Spot one and photograph it. Nobody adds one.
  • A red or green channel marker 2 points. They mark the two sides of a channel. Heading upstream or into harbor, red is on the right in the Americas and Japan, and green is on the right in Europe and Africa.
  • A rope thicker than your wrist 2 points. Hold a wrist beside it for the photo without touching the rope.
  • A sign that forbids swimming or warns of deep water 1 point. Write the exact words of the warning.
  • A slipway or boat ramp running down into the water 2 points. Stay on the dry part: the wet end is slippery.
  • A water-level gauge: a tall ruler fixed in the water 3 points. Read the level at the waterline and write the number with its unit.
  • A weir, a set of lock gates or a spillway 2 points. Any structure that holds water back or lets boats change level. Watch from behind the railing.
  • An anchor, propeller or buoy set on land as a monument 2 points. It must be the real thing, not a picture. Write what the plaque says it came from.
  • Old rails or cobbles left in the surface of a quay 2 points. Rails that run to the water's edge and stop score best. Photograph where they end.
  • Somebody fishing 1 point. Tick the box from a distance. No photo and no questions about the catch.
  • Which way the water is flowing 1 point. Watch a leaf, a ripple or a moored boat, then write the direction. Nothing is thrown in.

Market and food stalls 24

  • A bicycle, cart or van turned into a shop 2 points. It must have wheels and a serving hatch or counter. Write what it sells.
  • A braid of garlic or a string of dried chilies 3 points. It must hang. Loose bulbs in a basket do not score.
  • A covered market hall with an iron or glass roof 3 points. Look up: the roof must rest on iron columns or trusses. A row of tents does not score.
  • A price written by hand on cardboard 1 point. Write the price and what it buys. Printed labels do not score.
  • A scale that hangs from a hook or has a dial and a needle 2 points. A flat digital scale does not score.
  • A seller calling out a price or an offer 2 points. Tick the box and write the words you heard. No recording.
  • A set of loose metal weights beside a balance scale 3 points. Count the weights in the set.
  • A sign that gives the market's days and hours 1 point. Write the days. It tells you when to come back for the finds you missed.
  • A sign that says what is in season this week 2 points. Write one thing on it. 'Fresh' on its own does not score.
  • A stall number painted or fixed on the ground 3 points. Pitch numbers show which trader stands where. Write the highest one you find.
  • A stall sign that names the farm or town the food came from 1 point. Write the place. 'Local' on its own does not score.
  • A stall that sells only one kind of thing 1 point. Only eggs, only honey, only mushrooms. Write what.
  • A striped awning over a stall 1 point. Write the two colors of the stripes.
  • A trade done while you wait: keys, shoes, knives or watches 3 points. Tick the box from the walkway and write the trade. No photo of the person at work.
  • A vegetable with soil still on it 1 point. Carrots, beets, leeks and potatoes are the usual suspects.
  • A whole fish on ice with its head still on 2 points. Write the name on its label.
  • A whole wheel of cheese that has not been cut 2 points. Wedges and halves do not score. Look on the top shelf of the stall.
  • Crates or boxes stacked higher than your waist 1 point. Judge it by eye from the walkway. Nobody leans on the stack.
  • Cut flowers standing in buckets 1 point. Count the buckets on one stall.
  • Herbs sold growing in pots 1 point. Name one by its leaf before reading the label, then check.
  • Honey or jam in five or more flavors on one stall 1 point. Count the flavors on the labels and write the number.
  • More than one kind of mushroom on one stall 2 points. Count the kinds and write the number.
  • One stall that sells by the dozen and by weight 2 points. Write one thing sold each way, such as eggs by the dozen and beans by the pound.
  • The word MARKET in stone, iron or tile on a building 3 points. It must be part of the building, not a banner or a painted board.

How this list was compiled: Written for this page by the Game Night Generator editors in September 2026: 126 original finds for a hunt on foot in a town or city center, sorted by the part of town that has them. Nothing was copied from another list. Every find was screened by hand: it can be scored from public ground without going into a business or through a ticket gate, nothing is bought, taken or climbed, nobody outside the team is approached or photographed (finds that involve people are ticked, not photographed), no find involves alcohol, and no city, landmark, chain or venue is named. Anything an ordinary residential street also has was left to the neighborhood list. Points are the editors' judgment of how rare a find is: 1 for most centers, 2 for many, 3 for few. The notes that state a fact were checked on 2026-09-19 against English Wikipedia, and those items carry the article in x.src: the raised-hoof story as an urban legend at https://en.wikipedia.org/wiki/Equestrian_statue; numeral values and IIII on clock faces at https://en.wikipedia.org/wiki/Roman_numerals; Doric, Ionic and Corinthian column tops at https://en.wikipedia.org/wiki/Classical_order; gargoyle and grotesque at https://en.wikipedia.org/wiki/Gargoyle; the attributes of Justice at https://en.wikipedia.org/wiki/Lady_Justice; the barber pole at https://en.wikipedia.org/wiki/Barber%27s_pole; the 1888 revolving door patent at https://en.wikipedia.org/wiki/Revolving_door; vault lights at https://en.wikipedia.org/wiki/Pavement_light; sister cities at https://en.wikipedia.org/wiki/Sister_city; survey marks at https://en.wikipedia.org/wiki/Benchmark_(surveying); the bandstand at https://en.wikipedia.org/wiki/Bandstand; carpet bedding at https://en.wikipedia.org/wiki/Carpet_bedding; the obelisk at https://en.wikipedia.org/wiki/Obelisk; tactile paving, 1965 and 1967, at https://en.wikipedia.org/wiki/Tactile_paving; the crossbuck at https://en.wikipedia.org/wiki/Crossbuck; the life ring at https://en.wikipedia.org/wiki/Lifebuoy; the mooring bollard at https://en.wikipedia.org/wiki/Mooring_bollard; red and green channel marks by region at https://en.wikipedia.org/wiki/Lateral_mark; bascule, swing and vertical-lift bridges at https://en.wikipedia.org/wiki/Moveable_bridge; and wing-drying at https://en.wikipedia.org/wiki/Cormorant. The shape of the game (an organizer's list, small teams, nothing bought) follows https://en.wikipedia.org/wiki/Scavenger_hunt, checked 2026-09-19. Licence: own work